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Take Bunker out of map rotation


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27 replies to this topic

Poll: Take Bunker out of Map Rotation (68 member(s) have cast votes)

Take Bunker out of map rotation_

  1. Yes (25 votes [36.76%])

    Percentage of vote: 36.76%

  2. No (43 votes [63.24%])

    Percentage of vote: 63.24%

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#21 BOD33SU3T

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Posted March 13 2014 - 07:15 PM

I play rocketeer a lot and it's actually not one of the easiest maps to play on.
For me that would be bazaar, lot's of cover to pop over and largish open areas.

The reason it's not easy is that the low hills are great as cover for long-mid range hellfires, even curving them up doesn't give enough height to get over them.

Ppl I kill are usually doing something foolish like hovering in the air around the middle of the map.

There is one "problem" I see, and I put it in quotations because really it's the teams fault, and that's the low areas around the sides of the map, it's all too easy for a team to get stuck down there leaving them open to getting hit from all sides and above.
Specifically the 'hanger' area where team spawns.

In public matches the lack of communication can mean that's just where the battle naturally goes and I don't think it's good to have these murder bowls that I don't think many players are aware of.

#22 Opicron

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Posted March 13 2014 - 11:43 PM

This map forces you to change your playstyle. Which is a good thing. Just move around the edges of the map using your preferred mech, stay covered, don't fly too high.

There is SO much cover in bunker its not even funny anymore =). If you get hit by hellfires in bunker you seriously need to re-think your strategy.
Posted Image#94 it used to be

#23 Granddaddypurp

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Posted March 14 2014 - 07:01 AM

This map sucks! Make a huge map!!

#24 The_Silencer

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Posted March 14 2014 - 08:21 AM

I think it's a matter of meditation and adaptation... Gameplay is distict to no say unique. Although I've to admit that teams work are very important; to not say the most..

I like this map, WTH! :D

I mean it..

Posted Image

.

"The difference between theory and practice is smaller in theory than it is in practice"


#25 Cloudstorm

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Posted March 31 2014 - 06:53 PM

I see we are having some fun with this one. Thread comments in summary every one knows the issues and which Mech works with map always your choice to play or not. Not really fair to take it out because some players do not like it, it removes choice not a single players prerogative.
Have fun good gaming to all.

#26 EM1O

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Posted March 31 2014 - 07:39 PM

I like chocolate ice cream.
i bought a newegg.com homebuilt sale package, that fit midgrade "recommended" for Hawken.
and you can play other bigger power hog games as well. this solved my graphics hiccups, for those that feel this map and Last Eco should go away. just because i think Eco sucks generally, is no justification to remove it.
Arrive, Observe, Conquer. Veni, Vidi, Vici.
i don't see any problem with bunker. the AA is the shizz!
:)

Edited by EM1O, March 31 2014 - 07:48 PM.

Lingua-indigenae  *=0=*  Clans & Guilds  *=||=*  Which Mech_  *=X=*  GPU Test  *=W=*  CPU Test  *=O=*  Dementia

Posted Image


#27 Granddaddypurp

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Posted April 03 2014 - 06:17 AM

Nah u guys don't know what ur talking about the map sucks

#28 camtheking20

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Posted July 20 2014 - 12:49 AM

Wittle baby got killed in bunker awww




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