Take Bunker out of map rotation
#1
Posted March 11 2014 - 01:54 PM
#3
Posted March 11 2014 - 02:08 PM
#4
Posted March 11 2014 - 02:12 PM
-Its hard for a losing team to recover in this map.
-Terrain favors sniper and rocketeer way too much
-Rolling hills devolve games into a blob of mechs going around clockwise with a medic that is impossible to kill with his buddies as bodyguards
-it sucks
#5
Posted March 11 2014 - 02:43 PM
http://www.tpgleague.org/hwk/ http://steamcommunit...m/id/craftydus/ http://www.twitch.tv/craftydus https://www.facebook.com/tpgleague
#6
Posted March 11 2014 - 02:47 PM
Edited by StephenHawkins, March 11 2014 - 02:47 PM.
#7
Posted March 11 2014 - 03:09 PM
StephenHawkins, on March 11 2014 - 02:47 PM, said:
what do you think polls are for mate_
to get a concensus. If the majority agree, its not selfish at all.
#8
Posted March 11 2014 - 03:13 PM
#10
Posted March 11 2014 - 03:54 PM
StephenHawkins, on March 11 2014 - 03:13 PM, said:
your logic makes no sense. people who come to the polls section aren't predisposted to not like bunker.
So people who DONT like the map, wont come to search and vote negatively to attack bunker either. (True story)
Anyone who's browsing the forums is a sample size, while not a good indicicator of the game population, but still as good as we can get.
Your not being very constructive. Actually I think your being selfish disregarding what others think and taking your opinion as fact.
#11
Posted March 11 2014 - 04:08 PM
StephenHawkins, on March 11 2014 - 03:13 PM, said:
Then maybe you should ask around. Bunker is widely considered one of the worst maps in the game among higher ranked players, and the map has several glaring design flaws which often make it a chore to play on. Small radius + low rolling hills + minimal hard cover = hellfire/sniper heaven.
In DM it's less of an issue since everyone's out to murder everyone so flying around is generally suicide, but in TDM/MA the map can get intolerable very quickly. Long range suppression mechs can very easily get firing angles on huge portions of the map, and the tiny map size + lack of hard cover means there's very few counterplay options. I'm sorry but low hills simply aren't enough - HF volleys can very easily arc over them and snipers can very easily reposition and reestablish LoS around them. Bunker need more walls, more rocks, more sharp vertical cover - until it gets them, it'll always be a hellfire hive.
In the meantime, strip that garbage from the TDM/MA rotations so I don't have to go through that trash to get to Wreckage.
#12
Posted March 11 2014 - 04:57 PM
edit:
oh and look at that: https://community.pl...m-map-rotation/
i haven´t looked, but highly possible we have a thread like that on any map in the circle...
Edited by Aelita, March 11 2014 - 05:09 PM.
#13
Posted March 11 2014 - 05:09 PM
Aelita, on March 11 2014 - 04:57 PM, said:
Of course we want variety. But we want good maps too. Too much to ask_
If you read up on it, Bunker was made in a day and it was only supposed to be an experiment, before higher ups chose to release it.
#14
Posted March 11 2014 - 05:23 PM
Aelita, on March 11 2014 - 04:57 PM, said:
edit:
oh and look at that: https://community.pl...m-map-rotation/
i haven´t looked, but highly possible we have a thread like that on any map in the circle...
addressing your edit: He's asking for system requirement reasons. it crashes your computer.
Way to go full fuzzy bunny.
#15
Posted March 11 2014 - 10:19 PM
It's also a map where standing still is death and straying from the team shall we say is not in yor best interest!
Have fun good gaming to all.
#16
Posted March 11 2014 - 11:01 PM
Cloudstorm, on March 11 2014 - 10:19 PM, said:
The only cover are those tall rock pillars that stick out of the ground, everything else you can arc Hellfire missile over if you point your mouse to the sky as soon as you fire. Really, all those snow mounts that cover the entire map is completely useless against hellfires. It's not fun when the whole match turns into a shooting range because you can't get close without taking a lot of damage, not with the **** amount of cover the map has. Like the dev said, it's fun if you don't have a hellfire mech on it but then again how many people play by the honor code.
Cloudstorm, on March 11 2014 - 10:19 PM, said:
That's basically every map.
Aelita, on March 11 2014 - 04:57 PM, said:
oh and look at that: https://community.pl...m-map-rotation/
i haven´t looked, but highly possible we have a thread like that on any map in the circle...
Bunker, Last Eco, Sahara and Uptown are known as the least balanced maps in the game. Even the developers have been aware of the glaring map balance problems with Sahara since Closed Beta and are finally looking into changing the map as it is one sided with all the chokepoints, it's been redone multiple times already. Uptown is another old map that has been complained about for it's spawns and lack of flanking routes.
Last Eco is a very new map but still has some balance issues when it comes to ranged mechs. Bunker, our brand new map, was made in a day. A day. How the **** do you balance a map in a day_ You don't and it's not, at all. The best I can think of was it is a rush job to shove new content out for the steam patch because the majority of the content was balance passes.
Edited by Sylhiri, March 11 2014 - 11:12 PM.
[13:14] <nonsiccus_work> uh oh
there's gravy in my keyboard
----------------------------------------------------------------------
[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell
#17
Posted March 11 2014 - 11:27 PM
#18
Posted March 11 2014 - 11:54 PM
Cloudstorm, on March 11 2014 - 11:27 PM, said:
Taking out a rocketeer with a sniper is easy, try something that doesn't have a sabot or hellfire option. By the time you get within range, they already moved to a safe spot or your dying. Of course you don't see why people don't like that map, your playing a ranged mech on a map that is dominated by ranged mechs.
[13:14] <nonsiccus_work> uh oh
there's gravy in my keyboard
----------------------------------------------------------------------
[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell
#19
Posted March 12 2014 - 12:23 AM
Wolfyftw videos: http://www.youtube.com/user/wolfyFTW (click on the 'Mindgamer' episodes)
Promo Codes (free money): https://community.pl...90-promo-codes/
Stats (all credit to AsianJoyKiller and the other contributors): https://docs.google....lrQjM5Tmc#gid=0 (don't forget to scroll right)
#20
Posted March 12 2014 - 08:20 AM
Quote
addressing your edit: He's asking for system requirement reasons. it crashes your computer.
Way to go full fuzzy bunny.
yeah thats how the loud on do it. ignore all the positives and pick on me to cement your statement. just skip that map and let the rest of us have fun on it.
Also. Dude has a weak computer and wants a map removed...whose talking fuzzy bunny here_
Edited by Aelita, March 12 2014 - 08:24 AM.
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