Siege Mandatory Tutorial_
#1
Posted March 14 2014 - 12:37 PM
#2
Posted March 14 2014 - 01:09 PM
#3
Posted March 14 2014 - 04:53 PM
They don't give a damn about the AA, the ship or the game itself.
#4
Posted March 15 2014 - 02:00 AM
#5
Posted March 15 2014 - 08:08 PM
#6
Posted March 16 2014 - 07:47 AM
for the first 5 siege games somebody plays in their lifetime
we make all the audio and visual cues that indicate what to do, ten times as loud and obnoxious
#7
Posted March 17 2014 - 02:21 AM
One thing could help though. Make TDM a default option when pressing "Play" ;] People who just press play to shoot up stuff won't see sieges anymore.
#8
Posted March 17 2014 - 03:33 AM
When I started to play I had no clue what siege and missile assault were so I kept playing just team deathmatch. Then I found a siege guide but still needed some play time to understand it completely. I started playing missile assault only recently. Developers should at least write descriptions of the various modes on this site.
#9
Posted March 30 2014 - 11:58 AM
McBonY, on March 17 2014 - 02:21 AM, said:
One thing could help though. Make TDM a default option when pressing "Play" ;] People who just press play to shoot up stuff won't see sieges anymore.
it took me about 4-5 games to understand the aa. i mean its obvious that its important being a big flashing objective. but everything inolving the aa takes a few games to figure out. the first couple of games i thought the aa itself was shooting at the enemy base.
then after figuring out the how fuel-launch-defend thing... it took me probably several more games to learn all the little mechanics that have major importance on gameplay.
there just needs to be a required training session to unlock siege mode, just like what is done in dota 2.
#10
Posted April 19 2014 - 06:27 AM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users