March Patch Notes said:
Having played quite a few rounds since the patch, I honestly can't say I'm a fan of this change. Combat feels much clunkier and unwieldy, with reduced emphasis on split second plays and clutch maneuvers. That's not to say clutch maneuvers aren't a thing anymore - it's just that we've lost one of the tools which helped enable them in the past.
It feels like the game's combat has lost some speed and depth, and I'm honestly not convinced it's for the better. We just got a round of movespeed buffs - yet in the same vein, we've lost one of the tools which helped accelerate and diversify Hawken's combat.
As far as I'm aware, no one ever requested the removal of boost-firing. It might not have been an intended mechanic but it did add another layer of potential maneuvers to Hawken's combat and it did make engagements feel faster and more fluid. Without it, the game just feels needlessly clunky.
Edited by MechCraft, March 27 2014 - 01:09 PM.