Predator with Repeater or Breacher_
#1
Posted March 30 2014 - 11:07 AM
While I immensely regretted my decision for a long time, I've come to like the Predator (reached Rank 5 with the xp boost now.), and I've been topping scores and getting tons of kills with it.
Breacher became somewhat of a "hate or love" gun for me, sometimes working just like how I intended and sometimes just not hitting at all, I've been using its railshot against shields and it works nice.
The EOC predator is a nice gun, I make nice traps while running, and it works nice in combat too, it alphas people with full health in juction with the breacher and HE, (gotta love sneaking behind a turret mode Type C without him even realizing)
I've just unlocked the EOC Repeater. I want to spend my money on internals actually, as I have nothing useful at the moment except for the Shock Coil which allows me to stay in Stalker mode while falling.
I don't know if I should buy it, as I've heard that it overheats very quickly, and the EOC Predator is pretty much the only secondary that can overheat all by itself, these two combined can heat within seconds, right_
Has anyone had decent success with the EOC+EOC combo against decent players_
If so, any tips, or should I just not buy it_
(I don't really know if this is the place to post the thread ,as this is my first post)
So sad that it's dying slowly, as XIII-2 sucks, just like how XIII itself sucked.
#2
Posted March 30 2014 - 11:10 AM
Breacher is either a sawn-off shotgun uncharged, or slug rifle charged.
EOC Repeater is a pancake rifle that fires 3(6 when fully charged) explosive pucks that stick to everything.
Some sorta burst-fire proxy mine launcher with horrifying damage in a short time if it all hits.
Edited by Stingz, March 30 2014 - 11:12 AM.
Someone elses data of Hawken gear/mechs | and another one
#3
Posted March 30 2014 - 11:18 AM
Stingz, on March 30 2014 - 11:10 AM, said:
Breacher is either a sawn-off shotgun uncharged, or slug rifle charged.
EOC Repeater is a pancake rifle that fires 3(6 when fully charged) explosive pucks that stick to everything.
Some sorta burst-fire proxy mine launcher with horrifying damage in a short time if it all hits.
It took me 5 ranks, with the predator, to get to the point of getting clean kills with the Breacher-EOC P. combo.
If I have to throw out everything I've learned about the predator just to be able to use the EOC R. I'm not going to buy it.
Just a single question then, does the EOC Repeater have more "potential" than the breacher_
So sad that it's dying slowly, as XIII-2 sucks, just like how XIII itself sucked.
#4
Posted March 30 2014 - 12:30 PM
So, if I use the EOC Repeater alongside it, it's pretty much instakill for Type C as well, right_
Edited by huleyn162, March 30 2014 - 12:30 PM.
So sad that it's dying slowly, as XIII-2 sucks, just like how XIII itself sucked.
#5
Posted March 30 2014 - 01:18 PM
huleyn162, on March 30 2014 - 12:30 PM, said:
So, if I use the EOC Repeater alongside it, it's pretty much instakill for Type C as well, right_
Well a full charged EOC(6 pucks, 18 dam direct hits + explosion damage) pre-buff did 144 if they all directly hit, after the buff pucks do 21 for every direct hit, so about 162 total now.
EOC Repeater has a much shorter fuse than EOC-P though.
Edited by Stingz, March 30 2014 - 01:21 PM.
Someone elses data of Hawken gear/mechs | and another one
#6
Posted March 30 2014 - 02:30 PM
huleyn162, on March 30 2014 - 12:30 PM, said:
So, if I use the EOC Repeater alongside it, it's pretty much instakill for Type C as well, right_
If they're turreted and you hit them in the back, yes.
Just remember that if you use the EOC as well you no longer have any hitscan. And EOC mines will detonate your EOC - Pred mines. If you want to lay traps you need to separate your fire.
If things are too hairy for traps you can opt to lay a substantial short-term minefield by saturating an area with both EOC weapons.
#7
Posted March 30 2014 - 02:51 PM
Edited by Hijinks_The_Turtle, March 30 2014 - 02:52 PM.
#8
Posted March 30 2014 - 04:49 PM
Edited by Lightangel112, March 30 2014 - 11:40 PM.
Meraple, on June 01 2014 - 11:54 AM, said:
#9
Posted March 30 2014 - 08:47 PM
I mean... In the time it takes to recharge a Breacher shot a Scout can dart away while firing a TOW/Flak combo at you. You're not going to catch them.
#10
Posted March 30 2014 - 09:57 PM
#11
Posted March 30 2014 - 11:44 PM
mccrorie, on March 30 2014 - 08:47 PM, said:
I mean... In the time it takes to recharge a Breacher shot a Scout can dart away while firing a TOW/Flak combo at you. You're not going to catch them.
Edited by Lightangel112, March 30 2014 - 11:46 PM.
Meraple, on June 01 2014 - 11:54 AM, said:
#12
Posted March 31 2014 - 12:15 AM
Oh and the level 1 crt recruits hiding behind shields to repair in the middle of a fight. That's so good.
I don't think I'll buy repeater anytime soon, not with all the criticism it has had here, perhaps later on.
So sad that it's dying slowly, as XIII-2 sucks, just like how XIII itself sucked.
#13
Posted March 31 2014 - 12:18 AM
Lightangel112, on March 30 2014 - 11:44 PM, said:
mccrorie, on March 30 2014 - 08:47 PM, said:
I mean... In the time it takes to recharge a Breacher shot a Scout can dart away while firing a TOW/Flak combo at you. You're not going to catch them.
Actually, how the hell do you even keep a scout at bay in an open area map_
So sad that it's dying slowly, as XIII-2 sucks, just like how XIII itself sucked.
#14
Posted March 31 2014 - 02:26 AM
huleyn162, on March 31 2014 - 12:18 AM, said:
Lightangel112, on March 30 2014 - 11:44 PM, said:
mccrorie, on March 30 2014 - 08:47 PM, said:
I mean... In the time it takes to recharge a Breacher shot a Scout can dart away while firing a TOW/Flak combo at you. You're not going to catch them.
Actually, how the hell do you even keep a scout at bay in an open area map_
[font=times new roman,times,serif]Nemesis' are[/font]
SCOUTS
ROCKETEERS
#15
Posted March 31 2014 - 03:04 AM
huleyn162, on March 31 2014 - 12:18 AM, said:
Lightangel112, on March 30 2014 - 11:44 PM, said:
mccrorie, on March 30 2014 - 08:47 PM, said:
I mean... In the time it takes to recharge a Breacher shot a Scout can dart away while firing a TOW/Flak combo at you. You're not going to catch them.
Actually, how the hell do you even keep a scout at bay in an open area map_
Edited by Lightangel112, March 31 2014 - 03:15 AM.
Meraple, on June 01 2014 - 11:54 AM, said:
#16
Posted March 31 2014 - 08:52 AM
With the t32 bolt charged hit and a single mine on that scout if hes still on full health, i believe he would have only 60% health left, and the time it takes to spot me,i would have loaded an uncharged t32 bolt shot and a mine on him, so i would have a major health advantage over him. He can try to air dodge whatever he can to escape, but i too can air dodge with my predator.
*On a side note Light angel is a better predator than me.
#17
Posted April 01 2014 - 11:57 AM
breacher = best imo. I have nothing else to offer than that opinion.
:C
Edited by Onyxmizer, April 01 2014 - 12:00 PM.
#18
Posted April 01 2014 - 12:23 PM
breacher is odd
t-32 is gud bug skwishr
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#19
Posted April 01 2014 - 02:33 PM
#20
Posted April 01 2014 - 02:50 PM
craftydus, on April 01 2014 - 12:23 PM, said:
breacher is odd
t-32 is gud bug skwishr
I think this about sums it up. The EOC-R is not bad, it's just not easy to be good with. Hell, you can get all of the pucks on target (even a moving target) and then the thing is a fricking nuke.
One thing I've found fun to do is zone for a good Reaper player with the EOC-R and EOC-P. Laying mine fields in front of the reaper as it takes shots is incredibly effective. The reaper is weakest when they have to engage in close quarters combat, so make it difficult/impossible for anyone to engage them in close quarters. Of course, the Reaper will get most of the credit, but you'll have the satisfaction of having made it possible.
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