Sound: The fireballs sound fine, but the miniguns sound like someone tapping on a water barrel. They should sound more like the gatlings they are. I would expect a powerful, high-pitched whir, but it just sounds like a toy.
SAARE refire rate: The SAARE can shoot more often than any other secondary, so why is it the only one without automatic fire_ Mashing right-click is a chore, and I hate feeling like I'm playing suboptimally because I can't possibly use it as fast as possible. Ideally, it would be a slow-firing automatic weapon like the other secondaries, but I could settle for more forgiving semi-accurate timing like the AM-SAR.
Ability: The special ability is worthless. Up to 200 damage is nice, but turning into a vulnerable sitting duck for seconds is not. To boot, this ability turns the mech's arms into a bizarre, vestigial hood ornament rather than the interestingly functional riot shields the other C-classes use.
Stats: 74 L of slowly regenerating fuel_ The only other mech that compares in this regard is the scout, which is the fastest mech in the game AND which has a refuel ability. Combined with its abysmal aerial movement (particularly hard to swallow given how aiming at the ground is the best way to use the SAARE), mobility with the incinerator feels unnecessarily hampered.
Passive heat absorption: This obnoxious mechanic tends to hurt me far more than it helps my allies and me. Overheating due to a sudden burst in nearby weapons fire feels like I've had control taken away from me, and enemies benefit from the passive cooling whenever they move near me to try to take me down (this is especially a problem with light and medium players who know that flying above and around a heavy is the best way not to get shot). Meanwhile, allies who stay next to me for the passive cooling are begging for us to be barraged by AoE fire due to our proximity.
All that said, I've noticed that Incinerators seem to be played more often than any other heavy mech. My guess is that it's way more interesting than the others, and nobody wants to feel bored in a game.
EDIT: Also, the Baby Bear seems to fire very slowly for an automatic weapon. Seems weird that it feels slow (even at full spin-up) compared to the assault rifle, SMC, or Hawkins RPR.
Edited by Mykinius, April 06 2014 - 04:33 PM.