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Visual Bug: Weapon Overheat at higher FOVs


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#1 DaBeard

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Posted April 26 2014 - 06:28 PM

  • Summary: I noticed that the glow from my weapons was missing after increasing my FOV.  Once it got past ~90-95 the glow receeded sharply until it was gone completely.
  • Steps to Reproduce: At lower FOV, fire your weapons to get them glowing.  Increase the FOV.  Fire to near overheating and notice the glow is missing.
  • Frequency: Every time.  I fiddled with it when I noticed it was missing by sliding my FOV back and forth and around that 90-95 area was when it started to fade out.
  • Severity: 3 (Polish)
  • Additional Notes: In attatched pictures, FOV is noted in the personal chat box.
  • System Specs: Operating System: Windows 7 Home Premium 64-bit SP1
    CPU: AMD FX-6300
    RAM: 16.0GB Dual-Channel DDR3 @ 671MHz (9-9-9-24)
    Motherboard: Gigabyte Technology Co., Ltd. GA-970A-D3 (Socket M2)
    Graphics: 2047MB NVIDIA GeForce GTX 660 (Gigabyte)
  • Server Name: Did not check when I noticed it, but it followed me through multiple games.
  • Time: Constant.  Noticed at 9:30 US East, 26th of April.

Attached Files

  • Attached File  85.jpg   80.74K   47 downloads
  • Attached File  90.jpg   79.8K   54 downloads
  • Attached File  95.jpg   81.55K   50 downloads
  • Attached File  100.jpg   80.09K   44 downloads
  • Attached File  105.jpg   84.05K   46 downloads
  • Attached File  110.jpg   85.63K   37 downloads


#2 HubbaBubba9849

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Posted April 26 2014 - 07:29 PM

I was wondering what ever happened to that effect. Good job figuring that out.
"Speak softly and carry a big stick; You will go far."
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#3 Exeon

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Posted April 26 2014 - 07:44 PM

Good find

View PostDew, on April 04 2014 - 01:15 PM, said:

There's a difference between making the hoop 14 feet high and telling all the players that you have to wait for half a second after running before you can shoot the ball.


#4 spinningchurro

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Posted April 29 2014 - 05:59 PM

Jesus christ this ENTIRE TIME I thought that the lack of glowing weapons was normal! I would see it on other mechs now and then but think nothing of it, I figured it was for show and that the only indication of heat was the bars on the HUD.  Now wonder I have such a hard time noticing when I overheat.

#5 Rydiak

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Posted May 27 2014 - 06:30 PM

Still bugged.  The higher the FOV, the less visible the overheat visual gets until you cannot see it at all.
Increase AM-SAR time between shots to .4 to .5 seconds, and increase the damage to 40 to 45 damage.  Make it stand apart from the SA-Hawkins.  And make it automatic fire so a mouse macro isn't needed!




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