I need help with scout
#1
Posted May 06 2014 - 03:34 PM
But after several matches of repeated dying, losing, and sitting at the bottom of the leaderboards, i can confidently say that i need help.
Do i need a better computer_
Am i not using the scout correctly_
Do i need the flak cannon_
Do i need air compressor_
Do some mechs counter the scout_
Do i just need more practice_
Do i need the heat cannon_
I need help... or a refund so i can get the grenadier or something.
#2
Posted May 06 2014 - 03:35 PM
https://community.pl...ll-mech-guides/
EDIT: But seriously get the Grenadier when you can. It's a ton of fun.
Edited by Silverfire, May 06 2014 - 03:35 PM.
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#3
Posted May 06 2014 - 03:37 PM
#4
Posted May 06 2014 - 04:45 PM
sushibend, on May 06 2014 - 03:34 PM, said:
But after several matches of repeated dying, losing, and sitting at the bottom of the leaderboards, i can confidently say that i need help.
Do i need a better computer_ No
Am i not using the scout correctly_ No
Do i need the flak cannon_ Yes
Do i need air compressor_ No
Do some mechs counter the scout_ Yes
Do i just need more practice_ Yes
Do i need the heat cannon_ No
I need help... or a refund so i can get the grenadier or something.
^
Those answers are in general. I am playing on a laptop; sometimes it hates me, An AC is useful. However, it rarely decides a fight between another Scout. Flak Cannon is the best for Scout. Sustained fire mechs are a good counter to Scout. Practice makes perfect. HEAT can decide a fight or match, yet it has a very sharp learning curve.
Feel free to add me in game. We can party up and I can show you what I know. It isn't a ton but there are a few players out there who are scared of me.
It sounds like you aren't using cover properly, and aren't using it as a peekaboo mech.
#5
Posted May 06 2014 - 10:22 PM
I bought the air compressor for my scout because I developed a habit to fly with my zerker. But I think scout is better on the ground and I tend to fly less with it now. So, if you don't need it don't buy it.
#6
Posted May 07 2014 - 12:00 AM
#7
Posted May 07 2014 - 01:17 AM
As being pretty much defense role mech seek if you can flank some of the units on assault squads what are heading towards the objective (AA) what is occupied by your team. Take at least one of the squad mates of the team down (preferably last one who comes or on priority order [Technician needs to die always AS FIRST MECH OF ANY ENGAGEMENT] then the C class is possible if your health drops lower than 280 make your escape or fight to the end if your enemy is weakened too)
Important thing to know as Scout is what fights you fight. You are somewhat Anti A mech you have more burst damage than any other mech on the game (exception as G2 Assault on Close Quarters Combat)
Also you have third job scout the map for finding targets for your team, find possible flank locations or follow your teams flank squad (infiltrator + G2 assault) and see what you can do with them.
Fourth job of yours is harass, annoy, lure away and eliminate enemies who are under repairs. Lure away helps your team by having small time for repairing or clear out the enemy units who are attempting to assault a strong point. But this means that you will be setting yourself in to great danger by being extremely low on HP. Harass by being near of the entrances to objectives by laying down some damage and see which ones starts to chase you to kill you. Annoy C-classes who have taken a good point for dealing damage.
Priority order [Technician first, Then the class.
For weaponry the default miniflak is a beast already you can burst down really fast but you also heat up really fast so watch your shooting. Flak cannon and Heat cannon are excellent for either Close range sharp shooting or long range sharp shooting with heat cannon both are extremely viable.
Weak against you are to Incinerator and Bruiser also good G2 Assault riddles you full of holes in no time. Bruiser can force you to open ground and rain you down with hell fires where you behind cover or not Incinerator has a lot of heat on his disposal and can blast you down with his AoE damage and do not ever stand right next to of him or he will extract his heat on you with his ability what may one shot you.
Also Other scouts can counter you too. Just remember stay on move and stay vigilant.
#8
Posted May 07 2014 - 02:46 AM
Desert_Fox2, on May 06 2014 - 04:45 PM, said:
Sustained fire mechs are a good counter to Scout.
Heat Cannon Scout is actually better.
It's just harder.
Burst mechs are a good counter to Scout, like the Raider.
Only way sustained would be a good counter would be if you're not using cover correctly.
#9
Posted May 07 2014 - 04:48 AM
Meraple, on May 07 2014 - 02:46 AM, said:
Desert_Fox2, on May 06 2014 - 04:45 PM, said:
Sustained fire mechs are a good counter to Scout.
Heat Cannon Scout is actually better.
It's just harder.
Burst mechs are a good counter to Scout, like the Raider.
Only way sustained would be a good counter would be if you're not using cover correctly.
Hmm... That reminds me. I had meant to let him know that the tips I gave him were for someone at his level. For someone that is already having trouble with Scout, adding on the challenge of the HEAT Cannon.
I rarely have any problems against Raider. In my opinion they are one of the easier B classes to fight and take out.
A smart sustained fire mech won't play peekaboo with you. However, the best anti-Scout mech is the Incini with the PPA.
#10
Posted May 07 2014 - 08:47 AM
Also, desert, you have not gone against weez have you_ Same for MadSavage. Both of them have great Raiders.
I am currently on my phone but go to steam guides for this game and look for A Veteran's Guide to the Scout or something along those lines.
Additionally, feel free to shoot me a PA if you have further questions.
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#11
Posted May 07 2014 - 09:36 AM
OmegaNull, on May 07 2014 - 08:47 AM, said:
I have fought Weez. He is very good, thought I normally only fight him in TDM. I have fought Savage; many times. He and I have very good fights.
I never said that I always win, but Raiders seem to be predictable. It all depends on the situation.
#12
Posted May 07 2014 - 09:38 AM
Scootin' and Shootin | Ballin' and Brawlin' | Ragin' and Raidin'
I am Omega Null. The abyss is my home and your last frontier. Welcome to my lair and become my Prey. As I track your scent through this nether,
my mouth begins to water. Your Demise will be quick and wretched.
Enjoy your Pain and Suffering as I tear Limb from Limb. Prepare to meet your Final End.
Member of Violent Resolution
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