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Wheeled Mech


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#1 Double1

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Posted June 10 2014 - 02:06 PM

You guys came up with all these cool Mechs why not make one with wheels. example:

Type-light or medium

guns-machine gun and rocket launcher.

strengths-very fast,quite so it would be good a stealth attacks.

And it would be awesome looking.

P.S. let me know what you think.
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#2 Silverfire

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Posted June 10 2014 - 02:12 PM

Mine trap, you have no method of escape. Current mechs can at least fly over such traps.  What about certain verticality, certain places only reachable by flying_ This wheeled mech would be at an inherent disadvantage.  Also, no way to avoid fall damage.

Meh.

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#3 IronClamp

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Posted June 10 2014 - 02:22 PM

You say wheels, I think:
Posted Image
Then:
Posted Image

Some how this isn't translating from your idea to my idea of Hawken. Wheels, cool, but I feel that they befit a C-class, or the "D-class" that people talk about (these are supposed to be quadrupeds). And quiet_ Often its not the screeching and clanking of mechanized legs that gives a position away, it's often your targets radar, or the fact that you just walked up into their face (just did that a lot, in a Reap no less).

Or were you thinking of this:
WheeledHawken.png

An A-class that was part walker, part ATV, 'cause then everything feels better ('cept the mine trap conundrum)

Edited by IronClamp, June 10 2014 - 02:30 PM.

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#4 Double1

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Posted June 10 2014 - 02:27 PM

View PostSilverfire, on June 10 2014 - 02:12 PM, said:

Mine trap, you have no method of escape. Current mechs can at least fly over such traps.  What about certain verticality, certain places only reachable by flying_ This wheeled mech would be at an inherent disadvantage.  Also, no way to avoid fall damage.

Meh.
i dident say that it cant fly. it would still have the jetpack thing on its back.
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#5 Silverfire

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Posted June 10 2014 - 02:41 PM

View PostDouble1, on June 10 2014 - 02:27 PM, said:

View PostSilverfire, on June 10 2014 - 02:12 PM, said:

Mine trap, you have no method of escape. Current mechs can at least fly over such traps.  What about certain verticality, certain places only reachable by flying_ This wheeled mech would be at an inherent disadvantage.  Also, no way to avoid fall damage.

Meh.
i dident say that it cant fly. it would still have the jetpack thing on its back.

If it has flying capabilities, why a wheeled mech at all_ It would need jets on all 4 (or how ever many) corners it has to get an even lift, otherwise, it would just flip over.  "It would be cool" isn't a valid argument. What's so special about a wheeled mech_

I just don't see the justification for it, sorry.

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#6 IronClamp

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Posted June 10 2014 - 02:51 PM

View PostSilverfire, on June 10 2014 - 02:41 PM, said:

View PostDouble1, on June 10 2014 - 02:27 PM, said:

View PostSilverfire, on June 10 2014 - 02:12 PM, said:

Mine trap, you have no method of escape. Current mechs can at least fly over such traps.  What about certain verticality, certain places only reachable by flying_ This wheeled mech would be at an inherent disadvantage.  Also, no way to avoid fall damage.

Meh.
i dident say that it cant fly. it would still have the jetpack thing on its back.

If it has flying capabilities, why a wheeled mech at all_ It would need jets on all 4 (or how ever many) corners it has to get an even lift, otherwise, it would just flip over.  "It would be cool" isn't a valid argument. What's so special about a wheeled mech_

I just don't see the justification for it, sorry.

Gaaaa... Too much real physics! This is a flipping game, the Incin can 'para-normally' absorb another axe's heat and turn 100% of it into mechanical energy. Here's a diagram of a flying axe:
FlyingAxe.png

It doesn't have to be totally inflexible, it can be an independent wheel vehicle and not have to have four thrusters to achieve sufficient lift.

"Or maybe we'll just have to go through you"


#7 Silverfire

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Posted June 10 2014 - 02:58 PM

View PostIronClamp, on June 10 2014 - 02:51 PM, said:

View PostSilverfire, on June 10 2014 - 02:41 PM, said:

View PostDouble1, on June 10 2014 - 02:27 PM, said:

View PostSilverfire, on June 10 2014 - 02:12 PM, said:

Mine trap, you have no method of escape. Current mechs can at least fly over such traps.  What about certain verticality, certain places only reachable by flying_ This wheeled mech would be at an inherent disadvantage.  Also, no way to avoid fall damage.

Meh.
i dident say that it cant fly. it would still have the jetpack thing on its back.

If it has flying capabilities, why a wheeled mech at all_ It would need jets on all 4 (or how ever many) corners it has to get an even lift, otherwise, it would just flip over.  "It would be cool" isn't a valid argument. What's so special about a wheeled mech_

I just don't see the justification for it, sorry.

Gaaaa... Too much real physics! This is a flipping game, the Incin can 'para-normally' absorb another axe's heat and turn 100% of it into mechanical energy. Here's a diagram of a flying axe:
FlyingAxe.png

It doesn't have to be totally inflexible, it can be an independent wheel vehicle and not have to have four thrusters to achieve sufficient lift.

Okay, apart from realism then (which is a poor argument in a mech game anyway), why should a wheeled mech be created_ What's so special about it (other than wheels)_

Justify your suggestion with details please.

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#8 Double1

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Posted June 10 2014 - 03:09 PM

Im just saying it would be cool if a mech or 2 had wheels.
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#9 ticklemyiguana

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Posted June 10 2014 - 03:12 PM

Double1. Poll section is for polls.
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#10 Silverfire

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Posted June 10 2014 - 03:22 PM

View PostDouble1, on June 10 2014 - 03:09 PM, said:

Im just saying it would be cool if a mech or 2 had wheels.

"It would be cool" isn't a valid argument, unfortunately.  What differs a wheeled mech from a walking one (besides the obvious "one walks and the other rolls") in terms of gameplay/mechanics_

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#11 KOS_Baconman

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Posted June 10 2014 - 03:52 PM

View PostSilverfire, on June 10 2014 - 02:41 PM, said:

It would need jets on all 4 (or how ever many) corners it has to get an even lift, otherwise, it would just flip over.

in hawken you can aim at the ground (pointing your thrusters skyward) and still go up if you hold space, so the lift thing doesnt even matter
Posted Image

#12 IronClamp

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Posted June 10 2014 - 04:02 PM

View PostSilverfire, on June 10 2014 - 02:58 PM, said:

Okay, apart from realism then (which is a poor argument in a mech game anyway), why should a wheeled mech be created_ What's so special about it (other than wheels)_

Justify your suggestion with details please.

Diversity, diversity, diversity.

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#13 Double1

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Posted June 10 2014 - 05:02 PM

View Postticklemyiguana, on June 10 2014 - 03:12 PM, said:

Double1. Poll section is for polls.
I know but when i posted this i dident no how to start a poll.
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#14 Silverfire

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Posted June 10 2014 - 05:22 PM

View PostIronClamp, on June 10 2014 - 04:02 PM, said:

View PostSilverfire, on June 10 2014 - 02:58 PM, said:

Okay, apart from realism then (which is a poor argument in a mech game anyway), why should a wheeled mech be created_ What's so special about it (other than wheels)_

Justify your suggestion with details please.

Diversity, diversity, diversity.

View PostSilverfire, on June 10 2014 - 03:22 PM, said:

View PostDouble1, on June 10 2014 - 03:09 PM, said:

Im just saying it would be cool if a mech or 2 had wheels.
What differs a wheeled mech from a walking one (besides the obvious "one walks and the other rolls") in terms of gameplay/mechanics_

Just saying diversity doesn't help. I can shout "diversity" for reintroducing stunlock to certain weapons because it'll surely reintroduce "diversity", but that won't happen because stunlock has a direct impact on game play and game mechanics.  You can, however, shout "diversity!" for cosmetics because they have no impact on game mechanics/play.  Feel free to ask for more stuff that doesn't impact gameplay, like cosmetics, shout diversity for that because it will have no impact on the game as it plays.  But asking for something that will directly affect gameplay and introduce possibly new game mechanics cannot be defended by a "It would be cool" or "diversity" argument.

I'm asking how would wheeled mechs differ from walking mechs in terms of game mechanics_ How would it play differently_ Besides walking vs. rolling, what makes wheeled mechs so special and different_

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#15 Double1

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Posted June 10 2014 - 06:54 PM

View PostSilverfire, on June 10 2014 - 05:22 PM, said:

View PostIronClamp, on June 10 2014 - 04:02 PM, said:

View PostSilverfire, on June 10 2014 - 02:58 PM, said:

Okay, apart from realism then (which is a poor argument in a mech game anyway), why should a wheeled mech be created_ What's so special about it (other than wheels)_

Justify your suggestion with details please.

Diversity, diversity, diversity.

View PostSilverfire, on June 10 2014 - 03:22 PM, said:

View PostDouble1, on June 10 2014 - 03:09 PM, said:

Im just saying it would be cool if a mech or 2 had wheels.
What differs a wheeled mech from a walking one (besides the obvious "one walks and the other rolls") in terms of gameplay/mechanics_

Just saying diversity doesn't help. I can shout "diversity" for reintroducing stunlock to certain weapons because it'll surely reintroduce "diversity", but that won't happen because stunlock has a direct impact on game play and game mechanics.  You can, however, shout "diversity!" for cosmetics because they have no impact on game mechanics/play.  Feel free to ask for more stuff that doesn't impact gameplay, like cosmetics, shout diversity for that because it will have no impact on the game as it plays.  But asking for something that will directly affect gameplay and introduce possibly new game mechanics cannot be defended by a "It would be cool" or "diversity" argument.

I'm asking how would wheeled mechs differ from walking mechs in terms of game mechanics_ How would it play differently_ Besides walking vs. rolling, what makes wheeled mechs so special and different_
what your saying is that they lessen if you ask for cosmetics and stuff like that_
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#16 Silverfire

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Posted June 10 2014 - 07:03 PM

View PostDouble1, on June 10 2014 - 06:54 PM, said:

-snip-
what your saying is that they lessen if you ask for cosmetics and stuff like that_

I'm confused by your question.  What is "they" and what do you mean by "lessen"_ I wrote that little paragraph as an example to why a "diversity" argument doesn't necessarily count when it comes to game play and game mechanics related suggestions.

I'm asking how would wheeled mechs differ from walking mechs in terms of game mechanics_ How would it play differently_ Besides walking vs. rolling, what makes wheeled mechs so special and different_

Edited by Silverfire, June 10 2014 - 07:10 PM.

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#17 Odinous

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Posted June 11 2014 - 05:16 AM

Mech=Mechanically Enhanced Cybernetic Humanoid
A large, mobile suit of tank-like armor. A pilot is inside of the Mech, or Mecha in some cases. Heavily armed, with weapons such as blaster, photon cannons, LRM's, SRM's, and Railguns.(+ all the weaps we have in game)
They are supposed to look humanoid,plus how would you dodge on wheels_ :P
So no wheels on mechs plz.
Aesthetically and by its designs the Hawken won me for playing it more than a year,its gameplay and movement is what I mostly love,so many times I spent watching my opponents/teammates jut dodging/running/flying.Can you magine how fuzzy bunny up the movement will be if we had wheels_ :P

Edited by Odinous, June 11 2014 - 05:23 AM.


#18 Ade_the_Rare

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Posted June 11 2014 - 10:05 AM

But imagine the emotes!

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#19 Skrill

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Posted June 11 2014 - 10:11 AM

View PostDouble1, on June 10 2014 - 02:06 PM, said:

You guys came up with all these cool Mechs why not make one with wheels. example:

Type-light or medium

guns-machine gun and rocket launcher.

strengths-very fast,quite so it would be good a stealth attacks.

And it would be awesome looking.

P.S. let me know what you think.

Because, a wheeled mech already exists in modern day. They are called tanks and there is already a game all about them called World of Tanks
Posted Image

View PostAsianJoyKiller, on July 08 2014 - 03:49 PM, said:

You're exactly right.

#20 Kopra

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Posted June 11 2014 - 11:13 AM

I would imagine tracks would be more fuel efficient in the moving forward thing than normal boosting. Maybe a Turret mode specialized in this sort of thing, slower turning but better than Vanguard C-class boost speed with good fuel efficiency. A niche role of an ore miner... erm, EU carrier and the first C-class to hit the front lines of Front Line.




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