hellc9943, on August 19 2014 - 07:47 AM, said:
Skitzo1d, on August 11 2014 - 06:25 AM, said:
Trust me patience pays off in the end. The only thing I can see the ripper being useful for is to use it in combo with the ability and go long distance with it cuase you will have 0 spread then and be very accurate at long ranges.
You can soften them up from a range using the sabot and a few ripper volleys, close the gap with your speed and go to town with your ripper in cqc. Works also on enemies trying to close the gap themselves, by the time they are in cqc range, they have half health and you pop your ability and start the dance.
but honestly the am sar works better for this situation. 1.) the am sar has a longer range cut off so the gap thing benefits this weapon far more but still able to use cqc. 2.) the am sar has less heat generation than the rpr so while they are closing that gap and your doing minimal damage cause of the fall off with the rpr your taking unecessary heat generation causeing you to overheat faster when they are finally in cqc range.
the ripper benefits mailny for surprise butt ambushes where you can just litterally rip into them, or like previously stated ive heard with ability you can scop distance wise and get perfect aim with it due to no spread.
Been playing the rpr last couple days to get more experience with it, which I like the damage it does but the overheat is too much. Overall I still think am sar or slug is better way to go, but the ripper can be fun for certain maps.