ThatDamnedBoedy, on September 21 2014 - 10:12 AM, said:
yep right up until they were all 'let go' or left of their own accord.
But it really didn't seem like they had a direction at all, most of the mechs they produced after closed beta looked like they were thinking of "wow this should be fun" or "you know what would be totally cool". The only real attempts I see for any kind of balance was Raider and Incincerator as poor attempts to break up the deathball problem that has plagued Hawken since the beginning, both attempts failed. A large part of those mechs failing was because of the first mech they produced outside of Closed Beta, the casual friendly Technician (which is really funny because the Raider and Incinerator became the front runners of most deathballs during their metas). So many experimental changes they made and the lack of good patch testing looks like they ran in too many directions at once.
Currently the biggest problem I see is the Incinerator, it has a large effect on the current meta. Overall, in the grand scale of Hawken, the Technician is the devil. I don't think the Scout has ****ed up a meta enough to be even close to the amount the Technician has.
[13:14] <nonsiccus_work> uh oh
there's gravy in my keyboard
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[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell