This game is about team work and in alot of situations . I have seen some amazing Shadow techs that blur the line of what alot of people think a teck should be. The best tecks know and transition between healing and offencive support. They are not front line mechs that being said the best tech piolts essention skills are remaining under cover , weather that is a wall or useing a heavy as a sheild and dodging. Healers are weak untill you synergise them with at least one heavy. Then they shine. One on one a teck will lose. Part of being a efficiant tech unfourtunally is having a team that helps you help them. Tech against anny other mech in the game 1vs 1 will alwas loose unless the mech is low on health the he has a chance.
Rules of a tech
1 stay by your team and heal like 90% of the time.
2 Aways be under cover ( a hidden tech in a live one )
3 If alone and a mech engages use emp run and doge. Unless the mech is low on health.
4 If everyone is topped off and you are in range use deconstructer and weapon to support your team. Be part of the swarm.
Things not to do as a tech
1 Attack any meck by yourself you will loose.
2 Do not try to flank and use deconstruct you are not a pred or a infiltrator. ( not to mention when you do this you are not healing so you are feeding a death ball by dieing and not doing your job.)
3 If your team needs healing ... never choose to atack you are more of a asset when you heal.
This being said tech is the only meck in this game that can not win 1 vs 1.
Edited by Source_Mystic, October 16 2014 - 07:49 AM.