The sound is, in most cases, awkward. The weapons should have more terrifying sounds, the sound of explosions should edge over reality and the bullets hitting the mech should be more like the sound of metal being crushed, is not very hard to know.
impacts
the game lacks impact, I'm getting hit often, but not see, because it only displays a red indicator and an arrow indicating the direction of the enemy, the screen should shake, there should be interference on the screen especially when it was hit by a missile or any heavy weapon.
sound alerts
item purchased or native, but there should be a warning to enemies targeting you or a shot coming towards you, that even the jets fighters nowadays have.
should be more alert indicating low energy boost, low-power (HP) etc ... This increases the realism and immersion.
Edited by DarioPerfectus, October 29 2012 - 08:18 PM.