Ingame garage needed.
#1
Posted October 30 2012 - 12:05 AM
-Ingame garage suggested.
So far, it's a good game.
#2
Posted October 30 2012 - 12:12 AM
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#3
Posted October 30 2012 - 03:45 PM
#4
Posted October 30 2012 - 03:56 PM
Seriously suicidal scrapheap operator
#5
Posted October 30 2012 - 10:00 PM
#6
Posted October 30 2012 - 11:10 PM
I am matter... I am antimatter... I can see your past... I can see your future...
#7
Posted October 31 2012 - 12:16 AM
#8
Posted October 31 2012 - 04:37 AM
Culex, on October 30 2012 - 11:10 PM, said:
BuffMyRadius, on October 31 2012 - 12:16 AM, said:
I do like the idea of having "loadouts" but I think customising the loadouts should be restricted to the out of game garage. The reason I'm saying this is because it does take a bit of time to customise (and purchase, if need be) any optimisations, etc. Personally, I've configured my infiltrator to a setup that works for me and I haven't needed to tweek it (minus wanting more optimisations )
But one thing I would like to see is the mech stats updating at the end of round instead of having to leave a server and waiting for it to sync your account before you see your benefits. It'll make it much easier to see how much you've gotta level up whilst waiting to spawn, etc
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#9
Posted October 31 2012 - 04:43 AM
Playing on alley with granades is good but in sahara i prefer a missle turret and i don't feel like logging off the server.
#10
Posted October 31 2012 - 09:55 AM
I don't see why we can't switch consumables though. Sometimes I want a repair charge and sometimes I want a shield.
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