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Maybe a health bar in scoped view (and a 2 other idea's)


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#1 Tijgerbos

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Posted October 30 2012 - 03:21 PM

I think that if there would be a health bar when you are scoping with your sniper, that it would help a lot, because now you dont know how damaged you are. other then that: AWESOME GAME!!!!!!, cant wait till the full release!!!

Maybe also other maps for the siege type, but i think you are already working on it ;)
and maybe some more maps then these 4, but have to say: every one of these 4 maps is awesome in its own ways :D

Thanks for this opportunity to play this game, I loved every bit of it :lol:

Hope to be able to play soon ^^ Thanks again!

Kind regards
Tijgerbos

#2 Tijgerbos

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Posted October 30 2012 - 03:23 PM

ooh, and maybe also smoothing the floor out a bit, at least so the mechs dont get stuck on a 1 cm high edge ^^. but that is just the tweaking stuff I think ^^

#3 innvert

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Posted October 30 2012 - 08:22 PM

Yea this has been a problem for me as well being unable to see my health while scoped also on a side not would it be possible to have a fuel gauge higher up for example have heat meter on one side and a fuel gauge on the other, rather than two heat meters,i find the small dial down the bottom out of sight when playing.

Also love the game, great fun :D

Edited by innvert, October 30 2012 - 08:23 PM.


#4 CakeBandit

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Posted October 30 2012 - 08:55 PM

So I've seen a lot of these lately and I think I have the solution.
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See all those bars on the right and left of the screen there_ Especially the curvy ones_ Here is my idea. No need for explanation.
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#5 Culex

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Posted October 30 2012 - 11:00 PM

View Postinnvert, on October 30 2012 - 08:22 PM, said:

Yea this has been a problem for me as well being unable to see my health while scoped also on a side not would it be possible to have a fuel gauge higher up for example have heat meter on one side and a fuel gauge on the other, rather than two heat meters,i find the small dial down the bottom out of sight when playing.

This.

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I consume time... And I will consume you!
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#6 BuffMyRadius

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Posted October 31 2012 - 12:53 AM

I on the other hand, almost exclusively play a sniper and I like the way that the scoped mode doesn't provide any information. The ability to zoom is a trade off for situational awareness. That being said, its really hard to tell when shots are hitting you, just in general. Bullets whizzing by make basically the same noise as bullets hitting you. Scoped mode would be just fine if bullets "plinked" loudly on your armor. Could you imagine the racket 50 cal rounds would make hitting the armor of a mech as you sat inside it_ Ever been in a car in hail_ Like that only about a hundred times louder. Don't even get me started on the flak cannon.
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#7 Subdivision

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Posted October 31 2012 - 01:03 AM

Cake's done it again! That man/woman/baked-good-thief is a genius!

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#8 Ryujin

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Posted October 31 2012 - 01:39 AM

What Buffy said.

To be honest, I kind of enjoy not having a health bar in scoped mode, since it works both ways.

I often find myself in a countersniping role (especially during siege), and there's a satisfaction in busting up some other sniper who's too focused targeting someone else in scoped mode.

Edited by Ryujin, October 31 2012 - 01:39 AM.


#9 bad_robot

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Posted October 31 2012 - 02:00 AM

Something like this_ High res version Yeah, I would love this!

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Edited by bad_robot, October 31 2012 - 02:00 AM.


#10 CakeBandit

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Posted October 31 2012 - 02:20 AM

View Postbad_robot, on October 31 2012 - 02:00 AM, said:

Something like this_ High res version Yeah, I would love this!

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That's Perfect.

View PostSubdivision, on October 31 2012 - 01:03 AM, said:

Cake's done it again! That man/woman/baked-good-thief is a genius!

Y'know that SERIES OF VIDEOS I'm always linking to_ I've watched all of them probably multiple times. I follow popular games and design trends in gaming. I can't even fuzzing code in java, but I'm starting to be able to spot root problems and provide efficient solutions. Or at least ones that sound viable on paper.

I try to not make any post about a problem without attempting to supply an answer. ALL FOR THE SAKE OF GOOD BETA FEEDBACK!

But seriously, watch these. It'll change the way you play and think about games. Some of it might be obvious to you, but it's marvelously interesting stuff.

Edited by CakeBandit, October 31 2012 - 02:21 AM.

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#11 Houruck

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Posted October 31 2012 - 03:05 AM

It would be very helpful but I think it is absent for a reason (balance) just as the other important HUD info. I can track pretty well my HP while zoomed without the indicators.

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#12 Karboxyd

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Posted November 01 2012 - 01:18 AM

As it has been said: either add bars in zoomed view, or at least a proper feedback when we're getting hit.




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