Zeshi, on November 07 2012 - 04:37 PM, said:
While i don't believe that sharpshooters are op, I don't think that this is a good way to think about it. Whether something is balanced or not should be determined by how good they can be in the hands of skilled players, the difference between skilled and unskilled shouldn't factor in. If sharpshooters are deadly in the hands of a skilled pilot that's good, but other classes need to be at least somewhat equally deadly in high level play otherwise all top level players will just flock to sharpshooter. (For the record I believe they are balanced in this way)
All classes seem to be pretty deadly in the hands of the right pilots. I can't ever remember anyone complaining a class was too weak - only too strong (Assault, I'm looking at you).
My whole point is the Sharpshooter needs to aim and hit his target, basically relying on the player's accuracy. If he's got good accuracy, he'll make it damn lethal. If he doesn't have good accuracy, it's rust.