Re-Enable console
#1
Posted November 05 2012 - 08:25 AM
#2
Posted November 05 2012 - 08:55 AM
Just my personal opinion though..
.
"The difference between theory and practice is smaller in theory than it is in practice"
#3
Posted November 05 2012 - 09:22 AM
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
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#4
Posted November 05 2012 - 09:54 AM
They may give us back a more basic version but I don't see why they would bother.
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#5
Posted November 05 2012 - 07:28 PM
#6
Posted November 06 2012 - 06:50 AM
scoutcamper, on November 05 2012 - 07:28 PM, said:
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."
#7
Posted November 07 2012 - 01:07 PM
#8
Posted November 07 2012 - 02:06 PM
DarkPulse, on November 06 2012 - 06:50 AM, said:
scoutcamper, on November 05 2012 - 07:28 PM, said:
O-o And that's hard why_ They way they do things is through a launcher to begin with, so the core game exe is updateable. O-o There is no reason really that they couldn't do it as they generally will update the EXE anyway for new debugging tools, statistics, and changes to core things like shader support and better lighting systems and so on.
Furthermore, they proved that it's not only easy, but is a small file as they updated the exe just before beta 1 started from alpha 2 to where you didn't have the console.
So it's not hard.
Also, on the progmatic level, they can make a setting for it to be enabled/disabled to where it's practically a checkbox (just change a variable from true to false to turn it off, and have an if statement around the console activation control).
Either way, I don't care about most of the commands myself. Switch team, say, teamsay and open/load should be enabled though (say and teamsay are, but the others aren't)
O-o to long of a post for what this was.
#9
Posted November 08 2012 - 10:58 AM
CaliberMengsk, on November 07 2012 - 02:06 PM, said:
Furthermore, they proved that it's not only easy, but is a small file as they updated the exe just before beta 1 started from alpha 2 to where you didn't have the console.
So it's not hard.
I'll see if it works in CBE2 once those servers go live, but I wouldn't be surprised if it did not.
CaliberMengsk, on November 07 2012 - 02:06 PM, said:
Either way, I don't care about most of the commands myself. Switch team, say, teamsay and open/load should be enabled though (say and teamsay are, but the others aren't)
O-o to long of a post for what this was.
If they do it, it's their choice, but we shouldn't expect them to. That and, realistically, the time period between last beta ending and this beta starting was a week and a half. It looks like we're going to have a few, quicker cycles, as opposed to only one more beta.
So you'll probably just have to find something else to play in the downtime, is all
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."
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