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Sound Bug


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#21 Troutzorz

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Posted November 14 2012 - 06:18 PM

View Post[ADH]Reapertown, on November 09 2012 - 06:48 PM, said:

Is this only happening to people using music programs in conjunction with Hawken_  OP, what program were you using to listen to music_

We'll be looking in to this. Thanks.
I use winamp for music, and I think I had skype open (don't remember).

View Postc0mad0r, on November 13 2012 - 01:57 AM, said:

Additional Notes: This exact bug has been seen in various UE3 based games. I can recall it being nearly identical in Tribes:Ascend BETA, but recall it being similarly prevalent in Section 8 as well. I think I recall that it has something to do with the XAudio2 failing with RTL sound and having a max channel saturation before giving up. Microsoft and their crappy DX9 audio initializer... no known issues when using the ALAudio device.
I never remember it happening in TA (I didn't play that much), but it sound bug happened all the time in Global Agenda (another UE3 game, also made by HiRez).

Edited by Troutzorz, November 14 2012 - 06:43 PM.


#22 DarkPulse

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Posted November 14 2012 - 06:30 PM

I can confirm I suffered this issue once in CBE2. Map was Andromeda and it was a TDM match.

I had no similar issues in CBE1, or in A2 (which, of course, does not exist).
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