Siege Mode: Too easy to snipe enemy battleship
#1
Posted November 09 2012 - 10:39 AM
My gut reaction is to remove the ability to shoot down the battleship with conventional weapons. Perhaps you can shoot its guns off but you won't be able to bring it down without the AA. Also I find that the one AA location can become stagnant. Maybe more AA sites would help. Or maybe the battleship doesn't just shoot at the closest target but will be more aggressive to mechs shooting at it.
There were also some times when the battleship stopped moving, and I have no idea why that happened or if it was a bug.
#2
Posted November 09 2012 - 10:41 AM
#3
Posted November 09 2012 - 10:47 AM
But remember, if your entire team is just sitting back in base on sharpshooter, playing AA battery, the other team has control of the entire map, and you are now fighting a war of attrition that you will never win unless you push out of your own base and start filling up on energy to launch your own battleships.
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#4
Posted November 09 2012 - 10:54 AM
I face several groups that just camped in their base to shot the battleship down and its not hard to counterattack it. They're usually occupied looking and shooting up, so I got some easy kills with this.
But still, its EASY to down the battleship, depending which mech your playing with (sharpshooter, looking at you). So devs need to rebalance battleship armor, OR, what I would do, is just lower the damage inflicted by some conventional weapons (like, the assault rifle is ok but, sharpshooters secondary - forgot its name - need to be rebalanced)
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#5
Posted November 09 2012 - 10:55 AM
#6
Posted November 09 2012 - 11:30 AM
Tell us what you'd like!
#7
Posted November 09 2012 - 11:39 AM
hammerhead, on November 09 2012 - 10:55 AM, said:
Really_ I was shooting it already pretty late in the game. All the other team needed was just one more battleship to get through.
Thanks for the reply Saunders!
#8
Posted November 09 2012 - 11:43 AM
Elix, on November 09 2012 - 10:47 AM, said:
Yeah I agree there was no way to win this game. The other team clearly was better. But we did have the option to just prolong the game. It's more of a grief tactic than anything.
#9
Posted November 09 2012 - 11:54 AM
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#10
Posted November 09 2012 - 12:02 PM
Edited by MajorStewie, November 09 2012 - 12:03 PM.
#11
Posted November 09 2012 - 12:05 PM
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules_ Don't reply, just hit Report. I am a player, not staff.
Drinking game: Check the daily stats. If I'm not the top, DRINK! (I'm joking!)
#12
Posted November 09 2012 - 12:16 PM
[ADH]Saunders, on November 09 2012 - 11:30 AM, said:
- Less focus on standing still in your base slowly gunning down battleships (topic)
- More focus on raiding enemies and stealing resource instead of each team picking a resource point and camping out
- More reasons to split up/work in smaller groups instead of blob together and roll over objectives
- Also CTF mode
#13
Posted November 09 2012 - 12:59 PM
[ADH]Saunders, on November 09 2012 - 11:30 AM, said:
Tell us what you'd like!
I like the uber long matches on siege......
Super cool jpg goes here>
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