Edited by iamhoshi, November 10 2012 - 05:35 AM.
inactivity kick out
#1
Posted November 10 2012 - 05:34 AM
#2
Posted November 10 2012 - 05:38 AM
If you are sitting in one single spot for three minutes without getting blown up, you probably aren't helping your team very much. Get moving.
Edit: This also does not belong in the bug report forum, as this is not a bug. This is working as intended. The only thing that might be a bug is if it's supposed to acknowledge gunfire as activity and doesn't, but this is exactly how it worked in CBT1, so I don't think it's going to change.
Edited by Elix, November 10 2012 - 05:39 AM.
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules_ Don't reply, just hit Report. I am a player, not staff.
Drinking game: Check the daily stats. If I'm not the top, DRINK! (I'm joking!)
#3
Posted November 10 2012 - 06:16 AM
#4
Posted November 10 2012 - 06:50 AM
see UT2004 modes: you get 1 warning after some time of camping and if you are not moving, one minute later - kick.
Edited by iamhoshi, November 10 2012 - 06:51 AM.
#5
Posted November 10 2012 - 06:55 AM
Ekoba, on November 10 2012 - 06:16 AM, said:
iamhoshi, on November 10 2012 - 06:50 AM, said:
see UT2004 modes: you get 1 warning after some time of camping and if you are not moving, one minute later - kick.
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules_ Don't reply, just hit Report. I am a player, not staff.
Drinking game: Check the daily stats. If I'm not the top, DRINK! (I'm joking!)
#6
Posted November 10 2012 - 07:07 AM
Playing TDM is different, but still is it that hard to move one step every minute or two_
I say keep it as it is, this anticamp mechanic is 100% fine in my books, and yes I play sharpshooter.
#7
Posted November 10 2012 - 09:41 AM
#8
Posted November 14 2012 - 07:35 AM
I got kicked for "camping" while moving back and forth from cover to shooting position. Repairing and jumping up for spotting.
Still I got kicked for inactivity.
#9
Posted November 14 2012 - 07:44 AM
Quote
INTEL i5-4670K * ASUS Z87-A * GOODRAM DDR3 2x4GB * GIGABYTE GTX 760 OC rev 2.0 * X-Fi XTREME MUSIC * GRADO SR-60
SAMSUNG EVO 120GB * OCZ STEALTHXSTREAM 2 600W * Win 7 64
@ defekt : Mobility is King and burst damage is Queen. Checkmate.
Gdy byłem młodszy byłem bardziej beztroski... aha... nie lubię już POLSKI !
#10
Posted November 15 2012 - 10:30 PM
I think the idle warning needs to be much more noticable. Or if shooting by itself isn't considered "active", then maybe getting a kill could be_
(Regarding "remember to move once in a while" - that doesn't make camping any more or less fair, all that means is more advanced campers will succeed. If the game has snipers, then you should be allowed to operate as one.)
#11
Posted November 17 2012 - 11:52 AM
JonnyO2, on November 15 2012 - 10:30 PM, said:
You just addressed the solution to your own problem right there in that sentence. If you've got a good sniper perch picked out, then every little bit just walk around a bit or something. My friend plays as a Sharpshooter and I've never heard him say he's had an issue with this, even when he's supporting me and my teammates in a fight that lasts a while. (However he does move to a new position if the fight moves away from him, but still, the point is that I've never seen or heard of him being kicked.)
And I agree, this isn't a topic for the bug forum. A bug is a coding mistake. This feature is operating as the devs intended it to. If you disagree with it, it would be better suited to say so in the discussion or suggestion forums, IMHO.
#12
Posted November 18 2012 - 01:30 AM
my stream. Scout and Grenadier play
#13
Posted November 18 2012 - 09:32 AM
hestoned, on November 18 2012 - 01:30 AM, said:
Actually, I'm pretty sure one of it's intentions IS to kick campers as well as idlers, since my understanding of it is that the devs want to encourage a dynamic, moving battlefield to keep the pace of action up, not have matches full of campers and snipers taking pot shots at each other. (But I'm going mostly on hearsay on this one, so I could very well be wrong and I expect someone with more inside information will correct me if that's the case.)
As for camping snipers helping their team through kills, only in one of four game modes. In the objective-based modes games aren't won by kills alone, and in those cases camping snipers are doing next to nothing to help their teammates (Unless it's helping to cover the AA, but that's dependent on teammates holding a majority presence there already and is still not as helpful as actually helping to capture objective points). And regardless of game type, staying in one place is only helping the enemy pinpoint your position and inviting them to rush you.
Main point: Hawken = movement. Or at least it seems to be for the majority of players who regularly do well.
Edited by DM30, November 18 2012 - 09:33 AM.
#14
Posted November 18 2012 - 11:15 AM
hestoned, on November 18 2012 - 01:30 AM, said:
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules_ Don't reply, just hit Report. I am a player, not staff.
Drinking game: Check the daily stats. If I'm not the top, DRINK! (I'm joking!)
#15
Posted November 18 2012 - 12:07 PM
my stream. Scout and Grenadier play
#16
Posted November 18 2012 - 05:35 PM
hestoned, on November 18 2012 - 12:07 PM, said:
None of that changes the fact that the kick is a game/engine feature that was designed this way on purpose and not a bug in the code, and therefore this thread doesn't belong in the bug forum.
If you disagree with how this feature is implemented in the game, there's nothing stopping you from saying so in the suggestions forum where it might get a better look from the devs, because with where it's located now (and with the duplicate topics as well) I wouldn't be at all surprised if they dismissed this thread upon reading the title because it's in the wrong place. They DO probably have their plates pretty full preparing for the upcoming betas already, after all.
#17
Posted November 19 2012 - 01:45 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users