match size______ how many on each team ____
#1
Posted April 20 2011 - 01:07 AM
#2
Posted April 20 2011 - 06:06 AM
I wouldn't want it to turn into a frantic "spray everything that moves without care" gameplay. Rather have it slightly more personal. 4v4 or whatever the levels allow.
#3
Posted April 20 2011 - 06:29 AM
#4
Posted April 20 2011 - 08:14 AM
#5
Posted April 20 2011 - 09:50 AM
6vs6 is perfect and maybe, maybe 8vs8 because you will either a) have to a make larger packs for more total damage or smaller packs to cover more ground. though it remains to be seen how people will play in the game. will people lone wolf or actually employ squad tactics_ just from the gameplay trailer i saw a lot of lone wolfing.
though i would want it to always be available to play 6vs6 even if a larger or smaller map was being played. it should make you adjust your tactics from tight quarters to a lot of room to move around not increase or decrease players so the tactics will generally be the same.
#6
Posted April 20 2011 - 10:24 AM
[ZiiP]Naloac said:
I wouldn't want it to turn into a frantic "spray everything that moves without care" gameplay. Rather have it slightly more personal. 4v4 or whatever the levels allow.
#7
Posted April 20 2011 - 10:39 AM
#8
Posted April 20 2011 - 02:01 PM
ApocalypeX said:
I'm not sure if 1v1s would be all their cracked up to be in this game. They work in games like CoD, but I'm not so sure about it in Hawken. Not to say they shouldn't support it, but I would leave it in custom games, not in (possibly ranked) multiplayer matches. I'd leave at 2v2 minimum.
#9
Posted April 20 2011 - 02:14 PM
#10
Posted April 20 2011 - 02:35 PM
lavalamp1138 said:
Well, they do seem to be doing everything else right, so I can't see them going wrong with this. It is pretty much confirmed from the video that there are 2v2s and 4v4s. As with standard TDM. We'll see about the FFA. I think my greatest problem with large numbers of people in one game is simply the maps we've seen so far. They're just not suited for large scale mech battles, you'd be bumping into the rest of the people for half the match before anything really got started. If they release larger maps, then yes, I'm okay with more people so long as those maps are suited for more people.
#11
Posted April 20 2011 - 03:28 PM
Zero said:
#12
Posted April 20 2011 - 03:39 PM
#13
Posted April 20 2011 - 03:44 PM
#14
Posted April 20 2011 - 04:10 PM
.
"The difference between theory and practice is smaller in theory than it is in practice"
#15
Posted April 20 2011 - 04:12 PM
The_Silencer said:
As I said, I think they don't have their place in public matches, but if they are to be included I have no problem with custom 1v1 games. That being said, if there is a lobby/custom game system in place, then it will be quite easy to just start up a 1v1 with your friends.
#16
Posted April 20 2011 - 04:17 PM
.
"The difference between theory and practice is smaller in theory than it is in practice"
#17
Posted April 22 2011 - 10:40 AM
It is just getting so boring to play multiplayer games with barely handful of ppl on small maps.
#18
Posted April 22 2011 - 11:49 AM
#19
Posted April 22 2011 - 12:06 PM
I'd be content I guess with a 6v6/8v8 feel, but something inside me gets a little giddy when I think of the idea of 32v32 battles.. if you're into importance of your own mech just stick to the smaller scales!
Huge maps with a fairly dynamic environment housing the 32v32, even 16v16, would be soo nice to see.
Both game modes would definitely be played differently and it would only add to the game.
#20
Posted April 22 2011 - 12:44 PM
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