Final movement optimisation question
#1
Posted November 10 2012 - 02:02 PM
It says it increases the walk, run and boost speed. What is run speed_ I would assume that's when you've achieved full standard moving speed. If so this means that taking +walkspeed optimisations is almost completely pointless because you only walk for a second or two_ I'm quite confused, please explain, thanks.
#2
Posted November 10 2012 - 02:19 PM
#3
Posted November 10 2012 - 02:45 PM
#4
Posted November 10 2012 - 08:47 PM
Run Speed = Maximum non-boosting movement speed.
Boost Speed = Forward boost speed.
The amount of time it takes for a mech to transition from Walk Speed to Run Speed depends on the Chassis:
- A-Class:
- Walk Speed: 600 UU/second
- Run Speed: 850 UU/second
- Boost Speed: 1800 UU
- Walk-to-Run Delay: 1.5 seconds
- Walk Speed: 600 UU/second
- B-Class:
- Walk Speed: 525 UU/second
- Run Speed: 750 UU/second
- Boost Speed: 1600 UU
- Walk-to-Run Delay: 1.8 seconds
- Walk Speed: 525 UU/second
- C-Class:
- Walk Speed: 450 UU/second
- Run Speed: 650 UU/second
- Boost Speed: 1500 UU
- Walk-to-Run Delay: 2 seconds
- Walk Speed: 450 UU/second
Edited by DarkPulse, November 10 2012 - 08:50 PM.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."
#5
Posted November 10 2012 - 08:53 PM
#6
Posted November 11 2012 - 05:08 AM
NotKjell, on November 10 2012 - 08:53 PM, said:
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."
#7
Posted November 11 2012 - 11:56 AM
Also, if a dev is reading this, I assume you guys are already aware but we need more stats available without going into the game files. For example we have optimisations that say "Increasees movespeed by 1.5m/s" - however we don't know the base movespeed for the mechs in m/s so cannot work out if it's a 1% or a 100% increase in MS. Perhaps it says that on the mech stats somewhere, but I haven't seen a m/s base value anywhere in game for the different mech types.
Thanks for the info DarkPulse
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