Nitris, on November 14 2012 - 06:50 AM, said:
Gotta say that it does get annoying when an enemy battleship launches, you go to the AA and get swarmed by the entire enemy team because the rest of your team has ignored it to go drop off the EU they picked up back at base thinking that it is more important.
I'd like to test out having EU drop off being locked out when there is a battleship in the air. I think it might be a good idea, but again I want to test it out.
As a side note: After dropping all the EU I was carrying into my base I often find my EU tanks full after a good AA fight.
Here's the thing though: A smart player will never directly vie in AA if they have a pretty good tank. Why_ If they die, it gets dropped, and you have no guarantee your team will be the one picking it up. This then allows the enemy to press harder.
Therefore, players who are more full will usually go back towards base to dump it off. I know I hang back once I got a pretty full tank.
The easy solutions to this problem that I can think of off the top of my head would probably either be some kind of overflow storage (which brings issues of its own... though maybe it could be used to heal the battleship_) or if everyone's EU goes immediately zero on their tanks when their battleships launch.