Friendly Body Block is really getting annoying. . .
#1
Posted November 13 2012 - 04:45 PM
Friendly players getting in my way when I try to retreat
Guy decides to repair in the center of the tunnles on Titan and there is absolutely nothing I can do but wait for him to finish
It's horrible. . .
Can this please be toned down_
I'm not saying to let people clip each other, but maybe let them keep momentum up until they pass by
#2
Posted November 13 2012 - 07:02 PM
#3
Posted November 13 2012 - 07:06 PM
Decoy101x, on November 13 2012 - 07:02 PM, said:
This.
Hell, i'd love the option to play a more hardcore mode where there's also friendly fire.
Now THAT would be realism
BEGIN Pitr's GEEK CODE BLOCK
GCS d_ s: a- C++++ UL++++ P+++ L++++ E--- W+(++) N++ o+++ K+++ w--- !O M-- V-- PS+++ PE+++ Y(++) PGP+++ t* 5(-) X R- tv- b- DI-- D- G++ e++ h* r% y_
END Pitr's GEEK CODE BLOCK
#4
Posted November 13 2012 - 07:07 PM
Dread_Lord_Pitr, on November 13 2012 - 07:06 PM, said:
Decoy101x, on November 13 2012 - 07:02 PM, said:
This.
Hell, i'd love the option to play a more hardcore mode where there's also friendly fire.
Now THAT would be realism
#5
Posted November 13 2012 - 07:57 PM
#6
Posted November 13 2012 - 08:08 PM
In regards to people repairing in bottleneck areas and blocking access...you can't do much except maybe ask them to play a bit smarter and not block their team mates as it only disadvantages themselves in the long run. You could also just try jump jetting over them
I feel the last couple of threads you've posted are a bit "firing from the hip" and you just need some more play time to adjust to the style that is Hawken...because I and many other players have no issues with Siege or the need to post up about our occasional running into team mates .
Cheers,
Gagzila
Edited by Gagzila, November 13 2012 - 08:13 PM.
#7
Posted November 13 2012 - 08:09 PM
Edited by Etan, November 13 2012 - 08:09 PM.
#8
Posted November 13 2012 - 08:27 PM
Etan, on November 13 2012 - 07:07 PM, said:
Dread_Lord_Pitr, on November 13 2012 - 07:06 PM, said:
Decoy101x, on November 13 2012 - 07:02 PM, said:
This.
Hell, i'd love the option to play a more hardcore mode where there's also friendly fire.
Now THAT would be realism
You've got to admit though, it sure makes for people being more careful how and where they shoot, makes for a lot less spray & pray.
Getting lectured on not TK'ing by half the team tends to motivate people very well... especially if the team starts retalliating
BEGIN Pitr's GEEK CODE BLOCK
GCS d_ s: a- C++++ UL++++ P+++ L++++ E--- W+(++) N++ o+++ K+++ w--- !O M-- V-- PS+++ PE+++ Y(++) PGP+++ t* 5(-) X R- tv- b- DI-- D- G++ e++ h* r% y_
END Pitr's GEEK CODE BLOCK
#9
Posted November 13 2012 - 09:14 PM
And I would have to agree with Gagzilla, most of the threads you've posted so far seem to imply that you've barely played the game so far and yet are already critiquing it. Get some more playtime in for each mode and see how it goes.
#10
Posted November 13 2012 - 09:59 PM
Seriously suicidal scrapheap operator
#11
Posted November 14 2012 - 12:51 AM
Dread_Lord_Pitr, on November 13 2012 - 07:06 PM, said:
Decoy101x, on November 13 2012 - 07:02 PM, said:
This.
Hell, i'd love the option to play a more hardcore mode where there's also friendly fire.
Now THAT would be realism
Not sure if it is just me but every time another mech does get in front of me I try to avoid it as if there is FF(thought there was for a long whole). I could use some more FF anyways. It would make using explosives much more interesting! To blow ,or not to blow,
#12
Posted November 14 2012 - 04:26 AM
#13
Posted November 14 2012 - 04:45 AM
Amazing how I never mentioned I had a problem with friendly fire, but that is your counter argument_
and then people agree that your arguement is solid. . . alright
---
Get ready for massive greifing then gentlemen as the passageways can only fit one mech at a time
I'll be putting this one on the design and not the community
-
Edited by MaximumSquid, November 14 2012 - 04:46 AM.
#14
Posted November 14 2012 - 08:58 PM
"I don't have a favourite quote."
#15
Posted November 14 2012 - 09:19 PM
MaximumSquid, on November 14 2012 - 04:45 AM, said:
Amazing how I never mentioned I had a problem with friendly fire, but that is your counter argument_
and then people agree that your arguement is solid. . . alright
---
Get ready for massive greifing then gentlemen as the passageways can only fit one mech at a time
I'll be putting this one on the design and not the community
-
I believe Decoy was replying to someone else. Also I think everyone talking about FF are implying that this would be a way to resolve the issue you brought up about friendly body blocking.
Makes complete sense to me as a way to make people think more about their mech placement in regards to their team mates while retaining that in-mech immersion...or get friendly TOWd in the back!
Cheers,
Gagzila
#16
Posted November 15 2012 - 01:37 PM
Come hang out on #hawken and #hawkenscrim, http://webchat.quakenet.org/
https://robertsspace...orgs/OMNISCIENT
#17
Posted November 15 2012 - 02:32 PM
Should it be changed_ No.
We are giant hunks of walking steel, not ballerinas.
#18
Posted November 16 2012 - 07:13 AM
"I5-2400 3.3Ghz, 16GB Corsair 1600Mhz, MSI 2GD5/OC GeForce GTX 660Ti, COOLER MASTER HAF 912, GIGABYTE GA-Z77X-UD3H, LSP 750 PRO, 500GB Sata 6GB"
#19
Posted November 16 2012 - 11:26 AM
Totally cool with collision damage and all that fuzzy bunny, but my mech isn't covered in syrup, superglue or magnets
Ain't no reason for it getting stuck to things
#20
Posted November 16 2012 - 12:30 PM
Beemann, on November 16 2012 - 11:26 AM, said:
Totally cool with collision damage and all that fuzzy bunny, but my mech isn't covered in syrup, superglue or magnets
Ain't no reason for it getting stuck to things
[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:
The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users