Scripted Dynamic Geometry for MP maps
#1
Posted April 26 2011 - 01:57 PM
Dunno.. just an idea once more.
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"The difference between theory and practice is smaller in theory than it is in practice"
#2
Posted April 26 2011 - 03:09 PM
#3
Posted April 26 2011 - 03:23 PM
It's not quite the same thing, but they did show the turret and two other 'placeables' in the second vid. I'm interested to see how they get used in gameplay.
#4
Posted April 26 2011 - 06:13 PM
#5
Posted July 29 2012 - 06:11 PM
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#6
Posted September 01 2012 - 09:23 AM
*(Moving) cranes lifting containers with chains which could be destroyed by standard fire might add some more of cunning action down there. (Although this should probably go on the destructible environment's thread).
Subtle touches of scripted dynamic geometry here and there on the map would be something pretty interesting.
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"The difference between theory and practice is smaller in theory than it is in practice"
#7
Posted September 03 2012 - 01:17 AM
I say the more the better.
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