keyboard/mouse toggles illegal_
#1
Posted November 20 2012 - 09:39 AM
then i thought, how come i haven't found some keyboard software or some way of making "c" or repair a toggle, instead of a hold_
then i thought, wait a minute, what if the vulcan was a toggle, rather than a hold_ that might be a little more comfortable, maybe not, it'd be worth a try regardless_ i know repair needs it, i want to be able to team or server chat when i repair, i may as well be sending off orders while repairing, if i'm a mech from sci future surely i have the aptitude
whats the status of the rules of this_ its simply a way the keybinding works
thought i would ask this before i fell asleep ~ Spiderz
i want keybinding that makes my mech play this tune with acouple twirling beacon lights.
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#2
#3
Posted November 20 2012 - 10:07 AM
#4
Posted November 20 2012 - 10:50 AM
Quote
so an external source for holding the repair button would be practically impossible.... just pointing out that it'd have to be internal in the game. Personally I use voice chat unless I'm dead. Especially since I use mumble with my guild most the time. You can still use the in game chat with mumble also.
Same for vulcan, if you just made it repeat a left click 10 times a second, then you would be stuck clicking 10 times a second in menus and could cause problems.
Edited by CaliberMengsk, November 20 2012 - 10:51 AM.
#5
Posted November 20 2012 - 11:30 AM
tl;dr: macros are against the TOS. /thread
#6
Posted November 20 2012 - 11:45 AM
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules_ Don't reply, just hit Report. I am a player, not staff.
Drinking game: Check the daily stats. If I'm not the top, DRINK! (I'm joking!)
#7
Posted November 20 2012 - 11:47 AM
GunsnButter, on November 20 2012 - 11:30 AM, said:
tl;dr: macros are against the TOS. /thread
It's rather obvious that a vulcan spin script macro would be illegal, but I don't see a problem (as a dev) with someone making a toggle out of a press. That falls in a grey area between remapping keys and full scripting. As long as it doesn't give a competitive advantage I see no reason for the Hawken devs to be against it.
#8
Posted November 20 2012 - 11:53 AM
Granted, I think repair needs to be a toggle function enable-able in options. I usually just land up looking around and coordinating on TS anyways.
#9
Posted November 20 2012 - 06:36 PM
GunsnButter, on November 20 2012 - 11:53 AM, said:
i lol'd when i realized it'd just be ccccccccccccccccc wow that was a big oversight, i was tired you're right tho, it does need to be a toggle in options, while i use TS to coordinate sometimes 1-2 team members wont be clan members, so i have to tell them what to do - or i want to be speaking to the enemy, really i think repair should be a toggle, thats probably the heart of this thread.
Skylead, on November 20 2012 - 11:47 AM, said:
Skylead is right, the thread is named "toggles" not "macros" yo, srsly.
Elix, on November 20 2012 - 11:45 AM, said:
please keep your posts inviting
Edited by Spiderz, November 20 2012 - 06:36 PM.
i want keybinding that makes my mech play this tune with acouple twirling beacon lights.
click banner for clan info
#10
Posted November 20 2012 - 09:31 PM
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules_ Don't reply, just hit Report. I am a player, not staff.
Drinking game: Check the daily stats. If I'm not the top, DRINK! (I'm joking!)
#11
Posted November 20 2012 - 11:12 PM
GunsnButter, on November 20 2012 - 11:30 AM, said:
tl;dr: macros are against the TOS. /thread
If this game has a TOS, I missed it (actually would not surprise me if I did). Are you assuming this or is it actually in the game TOS_
Edited by SystemiK, November 20 2012 - 11:15 PM.
#12
Posted November 21 2012 - 12:54 AM
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