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Getting Stuck on map corners and edges


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#1 Oatz

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Posted November 20 2012 - 11:23 PM

Testing closed beta 3 and I seem to snag corners and edges of the maps outskirt landscape and structures. This problem did not occur in Closed beta 2 I think its some sort of new implemented movement mechanic bug.

#2 Aelieth

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Posted November 20 2012 - 11:44 PM

Always has been there, but not nearly as pronounced as now. I welcomed the gritty feeling and sometimes the small occasional snag, but now it's too much. Noticed all the maps have been updated / modified, but have also noticed a change in the physics of the game.
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#3 foldem

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Posted November 21 2012 - 12:29 AM

Yes its like they put glue on everything, it wasn't like this in previous betas.

#4 Titzilla

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Posted November 21 2012 - 12:39 AM

It's really hard to circle strafe or even dodge in hallways now due to how you get superglued to the walls or something. A lot of times I've tried to move out of the way only to stand there and get shot at.
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#5 GF_Ichigo

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Posted November 21 2012 - 02:07 AM

was on team death match, and went though the wall i did not go all the way though but i was in it enough to see what was on the other side, it was close to the middel of the map.

#6 Stealth_303

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Posted December 02 2012 - 05:28 PM

+1 OP

I also have found that sometimes the wall can be your worst enemy... I am getting stuck behind everything! :(
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#7 145154151164145

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Posted December 05 2012 - 12:22 AM

coughroundoffcollisionmodelspleasecough

#8 defekt

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Posted December 05 2012 - 07:49 AM

Since the speed reduction getting around at walking speed for a C-class has become traumatic.  There are innumerable curbs, bumps and ground pipes that stop a C-class dead in its tracks before it has had chance to accelerate up to full walking speed.  (Some examples include: a number of the ramps on Alleys have tiny speed bumps that stop a C-class; there is a small pipe with light fittings on the ground at the edge of one of the jump pad landing points adjacent to the AA bunker on Origin that a C-class can’t walk over at low speed; there are many little bumps throughout Bazaar that a slow moving C-class can’t step over.)

CB3 has been something of a, “wtf am I stuck on now!” kind of experience, alas.

#9 Karaipantsu

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Posted December 05 2012 - 08:06 AM

I think this is a problem along the same lines as getting stuck on the terrain maps on the ramps in Uptown.  I guess the map could use some smoothing.

View Postdefekt, on December 05 2012 - 07:49 AM, said:

CB3 has been something of a, “wtf am I stuck on now!” kind of experience, alas.

I find myself shouting this all the goddamn time in some maps.  Like I'll be back pedaling while shooting someone with the intention of dashing down a hallway I know is right behind me, only to get stopped dead by some little artifact of the landscape and have to waste my boost getting off it.

#10 DeusJuvat

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Posted December 05 2012 - 07:18 PM

Getting stuck on small objects is the most frustrating thing ever.

#11 Stealth_303

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Posted December 06 2012 - 01:10 PM

View PostDeusJuvat, on December 05 2012 - 07:18 PM, said:

Getting stuck on small objects is the most frustrating thing ever.

Agreed
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