Came back to find the game has been turned into some hitscan-centric, ultra-long-range spamfest. Please, no. It ruins it. Movement doesn't matter when anyone can track you with their cursor and deal outrageous damage at any range.
The game used to be about high-octane close-quarters maneuvering and dodging projectiles. Maybe you'd catch the enemy with hitscen if they retreated with a sliver of HP left. That's very different and a lot more fun than coming into every fight and just hitscan-sniping. It's so much worse like this, I don't remotely understand why it was changed. My only idea is that it was an attempt to casualize the game to get more players.