Sorta. The tech exists to walk a bot around, but it only exists on about a tenth this scale and it doesn't work particularly well.
With that said, the hard part is going to be powering it more than the control systems for making it walk upright.
IMO by the time you get something like this to work well enough to sell it will be much easier, cheaper, and flexible to do it in VR.
Doesn't work very well?! It works VERY well by this point, actually.
(This one won't embed for some reason.)
https://www.youtube.com/watch?v=M8YjvHYbZ9wWalking technology is now advancing much faster than many people realize. Also, on a larger scale, there are a few things to consider.
- Adjustments don't need to be as quick because even though the bot is bigger, the physics are the same. The smaller the bot, the quicker the adjustments need to be to stay upright (to a certain degree).
- The walking mechanisms on these likely won't be super-agile - just agile enough for them to stride and stay upright easily.
These will (if it comes to fruition) likely move in a fashion similar to the mechs in MWO, and not like the ones in HAWKEN.
Edited by BluetoothBoy, 10 May 2015 - 11:54 AM.