Greetings Pilots!
Some of you may know I've got a few degrees to my name, and have a inquisitive, mathematical bent. This is what I've dug out of various online resources. The Wikipedia implementation I did not pursue, but I believe is similar (but uses 350 as the maximum delta, which is not appropriate for a multiplayer game where a player often plays six rounds or more a day).
I would like you to think of this as peer-review opportunity - don't try to slam me as being clearly stupid, if you see something to improve, let's discuss it. I can then modify the slides.
I can make the slides available (as slides) on Google Drive after a period of time.
My intent is to make it REALLY clear what MMR is and what it isn't, and let decisions be made with an understanding of the algorithm. What I have here will be kinda-close to Hawken's actual implementation in effect. I may have some details (tuning parameters) incorrect, but believe this is pretty damned close. Elsewhere - NOT THIS THREAD PLEASE - is the place to discuss if it's too harsh. I'd like to use this thread as the peer-review of the algorithm. When, as a group, we're happy with the understanding, I'd just as soon lock this thread (and publish the slides).
Best,
Lunatic_Fringe (aka Ishmael)
edited title to make it more appealing.
Edited by Call_Me_Ishmael, 27 May 2015 - 02:53 PM.