When I unminimize the window looks like this:
I've already tried:
reinstalling HAWKEN
reinstalling GPU drivers
deleting the settings files in %userprofile%\Documents\My Games\Hawken
manually installing each of its dependencies
setting compatibility modes
contacting customer support
My system:
Windows 10 (was 7, HAWKEN used to work at that time)
nVidia GTX 980
i7-4770k
32 GB RAM
HAWKEN's logs:
Log: Log file open, 08/20/15 03:54:04
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Hawken Version: 1.5.3.142579
Init: Engine Version: 12177
Init: Adhesive Internal: 0
Init: Compiled (32-bit): Jun 6 2014 11:35:27
Init: Changelist: 142579
Init: Command line:
Init: Base directory: E:\SteamLibrary\steamapps\common\Hawken\Binaries\Win32\
Init: NDEBUG=1
Init: FINAL_RELEASE=0
Init: FINAL_RELEASE_DEBUGCONSOLE=0
Init: SHIPPING_PC_GAME=1
Init: NO_LOGGING=0
[0: 000.398] Init: Computer: KAMUI-PC
[0: 000.399] Init: User: Nathan
[0: 000.399] Init: CPU Page size=4096, Processors=8
[0: 000.399] Init: High frequency timer resolution =3.417978 MHz
[0: 000.399] Init: Memory total: Physical=31.9GB (31GB approx) Pagefile=36.6GB Virtual=4.0GB
[0: 000.564] Log: Steam Client API initialized 1
[0: 000.648] Log: Steam Game Server API initialized 1
[0: 000.648] Init: Presizing for 118497 objects not considered by GC, pre-allocating 0 bytes.
[0: 000.648] Init: Object subsystem initialized
[0: 000.763] Log: Found D3D11 adapter 0: Microsoft Basic Render Driver
[0: 000.763] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4095MB of shared system memory
[0: 000.948] Log: Found D3D11 adapter 1: Intel® HD Graphics 4600
[0: 000.948] Log: Adapter has 112MB of dedicated video memory, 0MB of dedicated system memory, and 3983MB of shared system memory
[0: 000.951] Log: Found D3D11 adapter 2: Microsoft Basic Render Driver
[0: 000.951] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4095MB of shared system memory
[0: 000.954] Log: Shader platform (RHI): PC-D3D-SM3
[0: 001.015] Log: PhysX GPU Support: ENABLED
[0: 006.677] Log: 123844 objects as part of root set at end of initial load.
[0: 006.677] Log: 0 out of 0 bytes used by permanent object pool.
[0: 006.681] Log: Initializing Engine...
[0: 006.682] Warning: Warning, Failed to load 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap': Failed to find object 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap'
[0: 006.691] Log: Loaded 11 ETQ templates
[0: 006.693] Log: Loaded 1 behavior tree templates
[0: 008.048] Log: Initializing Steamworks
[0: 008.062] Log: Creating MeteorCore...
[0: 008.064] Log: MeteorSdk Version: 2.3.0.0
[0: 009.803] Log: Initializing XMPPInterface...
[0: 009.803] Log: Initializing PartyManager...
[0: 009.803] Log: Initializing MatchmakingManager...
[0: 009.803] Log: Initializing AccountManager...
[0: 009.804] Log: Initializing InventoryManager...
[0: 009.804] Log: Logged in to Steam as 'Gnathonic'
[0: 009.825] Log: GFx Warning: FontConfig - unknown map font style 'Medium'
[0: 009.894] Log: LoadMap: RobotsMainMenu?Name=Soldier?Team=255
[0: 009.894] Log: LoadMap: RobotsMainMenu?Name=Soldier?Team=255: freeing any shared gametype resources
[0: 009.894] Log: Freeing Gametype Content
[0: 009.899] Log: LoadMap: RobotsMainMenu?Name=Soldier?Team=255: issuing load request for shared gametype resources
[0: 009.899] Log: Freeing Gametype Content
[0: 010.956] Log: Game class is 'R_EntryGame'
[0: 011.072] Log: Primary PhysX scene will be in software.
[0: 011.072] Log: Creating Primary PhysX Scene.
[0: 011.076] Log: Primary PhysX scene will be in software.
[0: 011.076] Log: Creating Primary PhysX Scene.
[0: 011.079] Log: Bringing World RobotsMainMenu.TheWorld up for play (0) at 2015.08.20-03.54.14
[0: 011.083] Log: Bringing up level for play took: 0.102174
[0: 011.088] ScriptWarning: Accessed None 'Profile'
UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0
Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134
[0: 011.088] ScriptWarning: Accessed None 'Profile'
UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0
Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168
[0: 011.088] Log: ########### Finish