Auxiliary Drones - Deployed only when repairing; can be destroyed if attacked or used; regenerate on re-spawn.
Edited by WillyW, 29 June 2016 - 05:14 PM.
Auxiliary Drones - Deployed only when repairing; can be destroyed if attacked or used; regenerate on re-spawn.
Edited by WillyW, 29 June 2016 - 05:14 PM.
I like this idea...
that could actually be very cool
Im down for this great idea
Puck Flinging-Nade Lobbing-Troll Tech
::eoc Pred::Eoc/HC Infil::Vulcanador::Hawkins Tech::EOC Raider::
" I play on north American servers with a 200Ping to give you cry babies a chance"
"Nothing says Good morning Like a well placed Nade"
All but the heal buff drone, I think we heal fast enough as is, and that could make some good A-classes get a lot more survivability
contracted by
??
INDUSTRY
Edit:
- Heal-assist Drone> Heals 10% faster> Stays at mech, has 100 armor
The drone is actually a concept adhesive had in the works as an item if my memory serves me right. Yet another wonderful thing about datamining.
-snip-
- Heal-assist Drone> Heals 150 Armor points once every 60 seconds ???> Stays at mech, has 100 armor
Or maybe some other Proc style trigger ?
Edited by -TDM- Demitron-Prime, 29 June 2016 - 06:46 PM.
Puck Flinging-Nade Lobbing-Troll Tech
::eoc Pred::Eoc/HC Infil::Vulcanador::Hawkins Tech::EOC Raider::
" I play on north American servers with a 200Ping to give you cry babies a chance"
"Nothing says Good morning Like a well placed Nade"
Or maybe some other Proc style trigger ?
I feel like 10% faster healing is really no different than dropping a repair charge just before you heal.
I feel like 10% faster healing is really no different than dropping a repair charge just before you heal.
true, though maybe have a time limit and recharge cool down... just for added balance?
say it overheats is triggered 3x in a certain time, and recharges for 15 seconds... maybe
Puck Flinging-Nade Lobbing-Troll Tech
::eoc Pred::Eoc/HC Infil::Vulcanador::Hawkins Tech::EOC Raider::
" I play on north American servers with a 200Ping to give you cry babies a chance"
"Nothing says Good morning Like a well placed Nade"
I've been trying to say that drones should be Items since they're already there!!!
And now this awesome thread was made.
Different idea than mine but a nice alternative so that players won't say it's Over Powered even though there's always a way to mod stats for balance I think having a drone based out of coop-bot destruction as items could be awesome. just a bit of tweaks to do.
- EMP Drone
> Chases after and disables enemy upon detonation> 1 time use only, has 150 armor
No, god no, please no, i will fight you. Coop bots no thanks.
"but the dead horse has been beaten so many times it's practically a pulpy mess in the barn by now."
-M1lkshake
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