Is there any way I can do this accurately? I've been able to approximate settings but nothing feels pixel-perfect and my muscle memory is definitely going to waste. Obviously the turn rate cap is an issue for twitch aim, but at lower mouse speeds I'd like to know if there's a 1:1 method or formula that works.
Translating sensitivity in Hawken to other games?
#1
Posted 26 July 2016 - 08:40 AM
#2
Posted 26 July 2016 - 08:43 AM
#3
Posted 26 July 2016 - 10:00 AM
This. Best thing you've got.Measure your in/360 directly?
I like going against the best of any game I play. Helps you in the long run n motivates u to do more. Always room for improvement not failure
FIRST OFF WHAT THE FUZZ IS A "SHILL"
#4
Posted 26 July 2016 - 10:01 AM
Yeah, that was the first thing I thought of, but it still doesn't seem to be completely accurate. Something is still off. Either the x/y sens isn't the same in Hawken by default or my mouse is messed up somehow.
#5
Posted 26 July 2016 - 10:07 AM
What game/engine/platform are you trying to port the setting to? I know the directx 9 sdk comes with a utility to measure raw mouse input (directinput), but I don't think that will help you.
Edited by coldform, 26 July 2016 - 10:10 AM.
I like going against the best of any game I play. Helps you in the long run n motivates u to do more. Always room for improvement not failure
FIRST OFF WHAT THE FUZZ IS A "SHILL"
#6
Posted 26 July 2016 - 10:25 AM
Yeah, that was the first thing I thought of, but it still doesn't seem to be completely accurate. Something is still off. Either the x/y sens isn't the same in Hawken by default or my mouse is messed up somehow.
I have to imagine you will never be able to get your mouse to feel quite like Hawken in other games, what with the funky stuff it does with the turn rate. Without knowing exactly what is going on there it may very well be impossible to translate a sensitivity better than an educated guess.
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#7
Posted 26 July 2016 - 10:46 AM
Overwatch right now and maybe UT when I get a connection that isn't trash in early August. I agree about the mouse feel never being quite right due to the turn rate cap, but I didn't know if anyone here had a method that could get it closer than I've been able to. It's actually way better for me in OW as of like an hour ago though because I found out that Blizzard patched in the ability to make decimal adjustments to sens on the 18th.
#8
Posted 26 July 2016 - 01:14 PM
https://jscalc.io/ca...gj5Ctvece0ygx7Y
http://eliteownage.c...ensitivity.html
http://www.notalent....sensitivity.htm
http://www.mouse-sen...pianalyzer.html
http://donewmouseacc...ration-fix.html
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#9
Posted 27 July 2016 - 02:11 PM
never gonna be per pixel perfect, not till we all use the exact same hardware and atomic time server synchronized clocks
#10
Posted 27 July 2016 - 03:28 PM
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