Comms from CapnJosh:
We’re all now ramping up after taking some time off, and already we’re down to just a few last bugs to fix before the first content update will be ready to go live. I’d put that at sometime in the next few weeks. For the following content update we will be actively working on adding more functional customization, since that’s pretty clearly what everyone is wanting more of J
In terms of optimization and framerates we had a rather fantastic GPU profiling session with some friends over at Intel, and we’re starting to implement some of those findings. Happily, the DX11 update we had done had actually resolved a few problems they had noticed before, so if nothing else it was good to get some external confirmation on some tech decisions. The optimizations we are starting to work on will apply to all platforms: XB1, PS4, and PC.