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Adding more purpose to play Hawken

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#1
(PS4)FiST_Rocky

(PS4)FiST_Rocky

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Currently, Hawken is roughly similar to Battletech's Solaris setting, just plain Mech Arena Combat. Play a battle, get your results, earn some EXP, and that is it.
 
Yet, the opening video when the game boots up, shows a story, something to perhaps get pumped up for, but does not deliver on that. Why is that? This game has the potential to offer us way more than just a slightly different COD, but using Mechs for combat.
 
Why not take a queue from Activision's old PC game series Heavy Gear, which they had to scramble to get once they lost the Mechwarrior license.
 
 
 
 
One major point for Heavy Gear, was it had a "living world" game system, including maps, to show the actual live impact of each multiplayer battle played! The front lines would move, resources added or depleted (during raids or taking over supply camps), and new weapons gained. This was created way before Planetside, which also uses a living world campaign system. This gave a tremendous extra purpose for playing Heavy Gear. Each battle you participated in, had a real impact on that living world map, and your side/team. Not just another battle for EXP to gain a camo paint.
 
You already have that opening, emotional type storyline video when the game starts. Why not add it into the game? Add more purpose for playing, than just getting a new camo paint job. That might attract, and keep more players in the game. Just like in real world jobs, if the players/employees do not feel "engaged" in something, a purpose for them, they leave.
 
Just my thoughts, being one of the original Battletech boardgame testers (ages ago, when it was originally called Battle Droids), ran Renegade Legion demos at GamesCons for Sam Lewis (when he was at FASA), and helped Archon Kildare, head of House Steiner (as Morgan Hasek Davion) during the early days of Mechwarrior, when someone created the first ever Online Star Leagues campaign system to track multiplayer combat battles into a living world campaign system before anyone else did. So hope this might help. Thank you for your time.

 



#2
(PS4)Jason_Endrago

(PS4)Jason_Endrago

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If we're talking lore, hawken is stuffed full of it, there are pictures showing Illal in all its corrupted glory, showing how the hawken virus has spread over time ever since the crion incident. There are even comic books you can get that throw even deeper plot at you.

But in terms of adding that in-game would take more than a little while to pull off, given Illal's horrific wildlife and how the hawken virus has evolved them and engulfed a large chunk of the planet's surface things would take a while to do right.

Also i should mention that the intro you see in the game is nowhere near new. That was made back when Adhesive and Meteor Entertainment held on to hawken. I think that trailer itself was made back in like 2013? It was the beginning of something that would never come to be.
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