Hi All,
I just started this game and I am having some issues with using my joystick, I am using a Thrustmaster T-16000M PC Joystick on Win 7/64 (the joystick is working fine with other games). I am in the intro/training mission and as the mission starts I automatically start “spinning” in place even when I am not touching the controls. Unplugging stops the spinning and plugging the joystick back in restarts the spinning.
I looked at this: https://community.pl...-one-direction/ and went to my installation at C:\Program Files (x86)\Steam\steamapps\common\Hawken\HawkenGame\Config but I do not have a “"HawkenInput.ini” file. I did find a “DefaultInput” file but the contents do not have the “LookRightScale = 1.000000 LookUpScale = -1.000000”
I also started using a program called Joytokey, that also has the same issue with this game (again I am fine on other games). Is there a joystick “deadzone” to calibrate in Hawken or joytokey? Or maybe something to edit to remove joystick support in Hawken and then after I can switch to Joytokey?
Thanks
FYI: DefaultInput File
[Configuration]
BasedOn=..\Engine\Config\BaseInput.ini
[Engine.Console]
ConsoleKey=F5
TypeKey=F6
[Engine.PlayerInput]
MouseSensitivity=20.0
;-----------------------------------------------------------------------------------------
; BINDINGS THAT ARE REMOVED FROM BASEINPUT.INI
;-----------------------------------------------------------------------------------------
; Removed BaseInput.ini aliases
-Bindings=(Name="Fire",Command="Button bFire | StartFire | OnRelease StopFire")
-Bindings=(Name="AltFire",Command="StartAltFire | OnRelease StopAltFire")
-Bindings=(Name="DoDuck",Command="Duck | Axis aUp Speed=-1.0 AbsoluteAxis=100")
-Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
-Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
-Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
-Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
-Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
-Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
-Bindings=(Name="Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100")
-Bindings=(Name="Walking",Command="Button bRun")
-Bindings=(Name="R",Command="STARTMOVIECAPTURE",Alt=True)
-Bindings=(Name="R",Command="STOPMOVIECAPTURE",Shift=True)
-Bindings=(Command="RECOMPILESHADERS CHANGED",Name=Period,Control=True,Shift=True)
-Bindings=(Name="NumPadZero",Command="MOBILE_ResetPrimitiveTracking")
-Bindings=(Name="NumPadOne",Command="MOBILE_IncrementTrackedPrimitive -1")
-Bindings=(Name="NumPadThree",Command="MOBILE_IncrementTrackedPrimitive 1")
; Removed controller bindings (all of them)
-Bindings=(Name="XboxTypeS_A",Command="Use")
-Bindings=(Name="XboxTypeS_B",Command="Jump")
-Bindings=(Name="XboxTypeS_X",Command="ChangePosture")
-Bindings=(Name="XboxTypeS_Y",Command="NextWeapon")
-Bindings=(Name="XboxTypeS_Back",Command="")
-Bindings=(Name="XboxTypeS_Start",Command="|onrelease showmenu")
-Bindings=(Name="XboxTypeS_LeftShoulder",Command="obj list")
-Bindings=(Name="XboxTypeS_RightShoulder",Command="mem")
-Bindings=(Name="XboxTypeS_DPad_Up",Command="MoveForward")
-Bindings=(Name="XboxTypeS_DPad_Down",Command="MoveBackward")
-Bindings=(Name="XboxTypeS_DPad_Left",Command="TurnLeft")
-Bindings=(Name="XboxTypeS_DPad_Right",Command="TurnRight")
-Bindings=(Name="XboxTypeS_RightTrigger",Command="Fire")
-Bindings=(Name="XboxTypeS_LeftTrigger",Command="ToggleTargetingMode")
-Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
-Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
-Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
-Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2")
; Removed keyboard bindings
-Bindings=(Name="Escape",Command="CloseEditorViewport | onrelease ShowMenu")
-Bindings=(Name="LeftControl",Command="Jump")
-Bindings=(Name="SpaceBar",Command="Jump")
-Bindings=(Name="BackSpace",Command="Jump")
-Bindings=(Name="MouseScrollUp",Command="PrevWeapon")
-Bindings=(Name="MouseScrollDown",Command="NextWeapon")
-Bindings=(Name="F1",Command="viewmode wireframe")
-Bindings=(Name="F2",Command="viewmode unlit")
-Bindings=(Name="F3",Command="viewmode lit")
-Bindings=(Name="F4",Command="viewmode detaillighting")
-Bindings=(Name="F5",Command="viewmode shadercomplexity")
-Bindings=(Name="PageDown",Command="Camera ThirdPerson")
-Bindings=(Name="PageUp",Command="Camera Fixed")
-Bindings=(Name="Home",Command="Camera FixedTracking")
-Bindings=(Name="Insert",Command="Camera FreeCam")
-Bindings=(Name="LeftMouseButton",Command="Fire")
-Bindings=(Name="C",Command="ToggleMelee")
-Bindings=(Name="W",Command="MoveForward")
-Bindings=(Name="E",Command="Use")
-Bindings=(Name="S",Command="MoveBackward")
-Bindings=(Name="A",Command="StrafeLeft")
-Bindings=(Name="D",Command="StrafeRight")
-Bindings=(Name="F",Command="FreezeRendering")
-Bindings=(Name="RightMouseButton",Command="AltFire")
-Bindings=(Name="Up",Command="MoveForward")
-Bindings=(Name="Down",Command="MoveBackward")
-Bindings=(Name="Left",Command="TurnLeft")
-Bindings=(Name="Right",Command="TurnRight")
-Bindings=(Name="LeftShift",Command="Walking")
-Bindings=(Name="Y",Command="Talk")
-Bindings=(Name="Enter",Command="Talk")
-Bindings=(Name="T",Command="TeamTalk")
; remove this binding so that we can use it for DemoPause
-Bindings=(Name="P",Command="TogglePhysicsMode")
-Bindings=(Name="PageDown",Command="Camera ThirdPerson")
-Bindings=(Name="PageUp",Command="Camera Fixed")
-Bindings=(Name="Home",Command="Camera FixedTracking")
-Bindings=(Name="Insert",Command="Camera FreeCam")
.Bindings=(Name="PageDown",Command="Camera ChaseCam")
.Bindings=(Name="PageUp",Command="Camera Spectator")
.Bindings=(Name="Home",Command="Camera AssetViewer")
.Bindings=(Name="Insert",Command="Camera GhostCam")
;-----------------------------------------------------------------------------------------
; BINDINGS USED TO ORGANIZE ALL GAME BINDABLE ACTIONS IN ONE PLACE FOR SYSTEMS SUCH AS UI
; GBA - GAME BINDABLE ACTION
; "_Gamepad" - IS USED WHEN A CONTROLLER IS USING AN ALTERED MAPPING FOR AN ACTION
;-----------------------------------------------------------------------------------------
.Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0")
.Bindings=(Name="GBA_Backward",Command="Axis aBaseY Speed=-1.0")
.Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0")
.Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0")
.Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100 | PressLeft")
.Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100 | PressRight")
.Bindings=(Name="GBA_Jump",Command="Jump | CarouselJump | Axis aUp Speed=+1.0 AbsoluteAxis=100")
.Bindings=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire")
.Bindings=(Name="GBA_AltFire",Command="StartAltFire | OnRelease StopAltFire")
.Bindings=(Name="GBA_AltFire2",Command="StartAltFireMode | OnRelease StopAltFireMode")
.Bindings=(Name="GBA_Use",Command="UseItemDown | OnRelease UseItemUp")
.Bindings=(Name="GBA_Ability",Command="UseAbility")
.Bindings=(Name="GBA_Boost",Command="Button bRun | StartBoost | OnRelease EndBoost")
.Bindings=(Name="GBA_Heal",Command="StartHeal | onRelease EndHeal")
.Bindings=(Name="GBA_Action",Command="ActionPressed")
.Bindings=(Name="GBA_SwitchToBestWeapon",Command="SwitchToBestWeapon")
.Bindings=(Name="GBA_PrevWeapon",Command="PrevWeapon")
.Bindings=(Name="GBA_NextWeapon",Command="NextWeapon")
.Bindings=(Name="GBA_PrevItem",Command="PrevItem")
.Bindings=(Name="GBA_NextItem",Command="NextItem")
.Bindings=(Name="GBA_SwitchWeapon1",Command="switchItem 1 | OnRelease UseItemUp")
.Bindings=(Name="GBA_SwitchWeapon2",Command="switchItem 2 | OnRelease UseItemUp")
.Bindings=(Name="GBA_SwitchWeapon3",Command="switchItem 3 | OnRelease UseItemUp")
.Bindings=(Name="GBA_SwitchWeapon4",Command="switchItem 4 | OnRelease UseItemUp")
.Bindings=(Name="GBA_SwitchWeapon5",Command="switchItem 5 | OnRelease UseItemUp")
.Bindings=(Name="GBA_SwitchWeapon6",Command="switchItem 6 | OnRelease UseItemUp")
.Bindings=(Name="GBA_SwitchWeapon7",Command="switchItem 7 | OnRelease UseItemUp")
.Bindings=(Name="GBA_SwitchWeapon8",Command="switchItem 8 | OnRelease UseItemUp")
.Bindings=(Name="GBA_SwitchWeapon9",Command="switchItem 9 | OnRelease UseItemUp")
.Bindings=(Name="GBA_SwitchWeapon10",Command="switchItem 10")
.Bindings=(Name="GBA_ToggleTranslocator",Command="ToggleTranslocator")
.Bindings=(Name="GBA_ToggleSpeaking",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false")
.Bindings=(Name="GBA_Talk",Command="talk")
.Bindings=(Name="GBA_TeamTalk",Command="teamtalk")
.Bindings=(Name="GBA_HoloTaunt",Command="HoloTaunt | onRelease HoloTauntUp")
.Bindings=(Name="GBA_AnimatedTaunt",Command="AnimatedTaunt | onrelease EndAnimatedTaunt")
.Bindings=(Name="GBA_Horn",Command="PlayVehicleHorn")
.Bindings=(Name="GBA_ShowMenu",Command="CloseEditorViewport | onrelease ShowMenu | StartButtonPressed")
.Bindings=(Name="GBA_ShowCommandMenu",Command="ShowCommandMenu")
.Bindings=(Name="GBA_ShowScores",Command="SetShowScores true | Onrelease SetShowScores false")
.Bindings=(Name="GBA_ResetRiftYaw",Command="ResetMotionInput")
.Bindings=(Name="GBA_ToggleMinimap",Command="ToggleMinimap")
.Bindings=(Name="GBA_GrowHud",Command="GrowHud")
.Bindings=(Name="GBA_ShrinkHud",Command="ShrinkHud")
.Bindings=(Name="GBA_WeaponPicker",Command="PrevWeapon")
.Bindings=(Name="GBA_Jump_Gamepad",Command="SmartJump | Axis aUp Speed=1.0 AbsoluteAxis=100 | PrevMech")
.Bindings=(Name="GBA_StrafeLeft_Gamepad",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
.Bindings=(Name="GBA_MoveForward_Gamepad",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
.Bindings=(Name="GBA_TurnLeft_Gamepad",Command="Axis aTurn Speed=1.0 DeadZone=0.3")
.Bindings=(Name="GBA_Look_Gamepad",Command="Axis aLookup Speed=0.65 DeadZone=0.3")
.Bindings=(Name="GBA_SwitchToBestWeapon_Gamepad",Command="SwitchToBestWeapon | Axis aUp Speed=-1.0 AbsoluteAxis=100")
.Bindings=(Name="GBA_ToggleMap",Command="ToggleMap")
.Bindings=(Name="GBA_EnemySpotted",Command="EnemySpotted")
.Bindings=(Name="GBA_NeedAssistance",Command="NeedAssistance")
.Bindings=(Name="GBA_TogglePushToTalk",Command="PushToTalkEnable | onRelease PushToTalkDisable")
.Bindings=(Name="GBA_CoopUpgrade1",Command="BuyCoopUpgrade ECUC_WeaponDamage")
.Bindings=(Name="GBA_CoopUpgrade2",Command="BuyCoopUpgrade ECUC_MaxArmor")
.Bindings=(Name="GBA_CoopUpgrade3",Command="BuyCoopUpgrade ECUC_HeatGen")
.Bindings=(Name="GBA_TriggerConsumable1",Command="UseCoopConsumable 0")
.Bindings=(Name="GBA_TriggerConsumable2",Command="UseCoopConsumable 1")
.Bindings=(Name="GBA_TriggerConsumable3",Command="UseCoopConsumable 2")
.Bindings=(Name="GBA_VolunteerAutoBalance",Command="VolunteerForAutoBalance")
.Bindings=(Name="GBA_IncreasePlaySpeed",Command="DemoSpec_IncreasePlaySpeed")
.Bindings=(Name="GBA_DecreasePlaySpeed",Command="DemoSpec_DecreasePlaySpeed")
.Bindings=(Name="GBA_IncreaseMoveSpeed",Command="DemoSpec_IncreaseCameraSpeed")
.Bindings=(Name="GBA_DecreaseMoveSpeed",Command="DemoSpec_DecreaseCameraSpeed")
.Bindings=(Name="GBA_CameraUp",Command="DemoSpec_MoveUp|OnRelease DemoSpec_StopOffsetAdjust")
.Bindings=(Name="GBA_CameraDown",Command="DemoSpec_MoveDown|OnRelease DemoSpec_StopOffsetAdjust")
.Bindings=(Name="GBA_CameraLeft",Command="DemoSpec_MoveLeft|OnRelease DemoSpec_StopOffsetAdjust")
.Bindings=(Name="GBA_CameraRight",Command="DemoSpec_MoveRight|OnRelease DemoSpec_StopOffsetAdjust")
.Bindings=(Name="GBA_CameraIn",Command="DemoSpec_MoveIn|OnRelease DemoSpec_StopOffsetAdjust")
.Bindings=(Name="GBA_CameraOut",Command="DemoSpec_MoveOut|OnRelease DemoSpec_StopOffsetAdjust")
.Bindings=(Name="GBA_ViewDistanceIn",Command="DemoSpec_DecreaseViewDistance|OnRelease StopViewDistanceInterp")
.Bindings=(Name="GBA_ViewDistanceOut",Command="DemoSpec_IncreaseViewDistance|OnRelease StopViewDistanceInterp")
.Bindings=(Name="GBA_ZoomIn",Command="DemoSpec_StartZoomIn|OnRelease DemoSpec_StopZoom")
.Bindings=(Name="GBA_ZoomOut",Command="DemoSpec_StartZoomOut|OnRelease DemoSpec_StopZoom")
.Bindings=(NAme="GBA_AVNext",Command="AVCycleNext")
.Bindings=(NAme="GBA_AVPrev",Command="AVCyclePrev")
.Bindings=(Name="GBA_AVUp",Command="AVMoveUp|OnRelease AVStop")
.Bindings=(Name="GBA_AVDown",Command="AVMoveDown|OnRelease AVStop")
.Bindings=(Name="GBA_AVIn",Command="AVMoveIn|OnRelease AVStop")
.Bindings=(Name="GBA_AVOut",Command="AVMoveOut|OnRelease AVStop")
.Bindings=(Name="GBA_DemoSpecRotLock",Command="DemoSpec_TogglePawnRelativeRotation")
.Bindings=(Name="GBA_DemoPause",Command="DemoPause|TogglePhysicsMode")
.Bindings=(Name="Add",Command="GBA_IncreasePlaySpeed|AVCycleNext")
.Bindings=(Name="Subtract",Command="GBA_DecreasePlaySpeed|AVCyclePrev")
.Bindings=(Name="Multiply",Command="GBA_IncreaseMoveSpeed|GBA_AVUp")
.Bindings=(Name="Divide",Command="GBA_DecreaseMoveSpeed|GBA_AVDown")
.Bindings=(Name="NumPadOne",Command="GBA_ViewDistanceOut|AVCycleTo 0")
.Bindings=(Name="NumPadTwo",Command="GBA_CameraDown|AVCycleTo 3")
.Bindings=(Name="NumPadThree",Command="GBA_ViewDistanceIn|AVCycleTo 6")
.Bindings=(Name="NumPadFour",Command="GBA_CameraLeft|AVCycleTo 9")
.Bindings=(Name="NumPadFive",Command="GBA_CameraIn|AVCycleTo 12")
.Bindings=(Name="NumPadSix",Command="GBA_CameraRight|AVCycleTo 15")
.Bindings=(Name="NumPadSeven",Command="GBA_ZoomOut|AVCycleTo 18")
.Bindings=(Name="NumPadEight",Command="GBA_CameraUp|AVCycleTo 21")
.Bindings=(Name="NumPadNine",Command="GBA_ZoomIn|AVCycleTo 23")
.Bindings=(Name="NumPadZero",Command="GBA_CameraOut|GBA_AVOut")
.Bindings=(Name="Decimal",Command="GBA_AVIn|GBA_DemoSpecRotLock")
.Bindings=(Name="P",Command="GBA_DemoPause")
;-----------------------------------------------------------------------------------------
; Game Controller Bindings
;-----------------------------------------------------------------------------------------
; Secondary default bindings
;.Bindings=(Name="XboxTypeS_LeftThumbstick",Command="GBA_Ability")
; Primary default bindings
.Bindings=(Name="XboxTypeS_Back",Command="GBA_ShowScores")
.Bindings=(Name="XboxTypeS_Start",Command="GBA_ShowMenu")
.Bindings=(Name="XboxTypeS_LeftX",Command="GBA_StrafeLeft_Gamepad")
.Bindings=(Name="XboxTypeS_LeftY",Command="GBA_MoveForward_Gamepad")
.Bindings=(Name="XboxTypeS_RightX",Command="GBA_TurnLeft_Gamepad")
.Bindings=(Name="XboxTypeS_RightY",Command="GBA_Look_Gamepad")
.Bindings=(Name="XboxTypeS_LeftTrigger",Command="GBA_Fire")
.Bindings=(Name="XboxTypeS_RightTrigger",Command="GBA_AltFire")
.Bindings=(Name="XboxTypeS_LeftShoulder",Command="GBA_Jump_Gamepad")
.Bindings=(Name="XboxTypeS_RightShoulder",Command="GBA_Boost")
.Bindings=(Name="XboxTypeS_A",Command="GBA_Ability")
.Bindings=(Name="XboxTypeS_B",Command="GBA_Heal | Back")
.Bindings=(Name="XboxTypeS_Y",Command="GBA_Action")
.Bindings=(Name="XboxTypeS_X",Command="GBA_Use | Confirm")
.Bindings=(Name="XboxTypeS_LeftThumbstick",Command="GBA_EnemySpotted")
.Bindings=(Name="XboxTypeS_RightThumbstick",Command="GBA_AltFire2")
.Bindings=(Name="XboxTypeS_DPad_Up",Command="GBA_NeedAssistance")
.Bindings=(Name="XboxTypeS_DPad_Down",Command="GBA_ToggleMap")
.Bindings=(Name="XboxTypeS_DPad_Left",Command="GBA_PrevItem")
.Bindings=(Name="XboxTypeS_DPad_Right",Command="GBA_NextItem")
;.Bindings=(Name="SIXAXIS_AccelX",Command="GBA_TurnLeft_Gamepad")
;.Bindings=(Name="SIXAXIS_AccelZ",Command="GBA_Look_Gamepad")
;-----------------------------------------------------------------------------------------
; Game Keyboard/Mouse Bindings
;-----------------------------------------------------------------------------------------
; Secondary default bindings
.Bindings=(Name="Up",Command="GBA_MoveForward")
.Bindings=(Name="Down",Command="GBA_Backward")
.Bindings=(Name="Left",Command="GBA_StrafeLeft")
.Bindings=(Name="Right",Command="GBA_StrafeRight")
.Bindings=(Name="Enter",Command="Confirm")
.Bindings=(Name="RightControl",Command="GBA_TogglePushToTalk")
.Bindings=(Name="ThumbMouseButton",Command="GBA_Use")
; Primary default bindings
.Bindings=(Name="LeftMouseButton",Command="GBA_Fire | Confirm")
.Bindings=(Name="RightMouseButton",Command="GBA_AltFire | Back")
.Bindings=(Name="MiddleMouseButton",Command="GBA_AltFire2")
.Bindings=(Name="SpaceBar",Command="GBA_Jump")
.Bindings=(Name="W",Command="GBA_MoveForward")
.Bindings=(Name="A",Command="GBA_StrafeLeft")
.Bindings=(Name="S",Command="GBA_Backward")
.Bindings=(Name="D",Command="GBA_StrafeRight")
.Bindings=(Name="E",Command="GBA_Action")
.Bindings=(Name="R",Command="GBA_Use")
.Bindings=(Name="F",Command="GBA_Ability")
.Bindings=(Name="C",Command="GBA_Heal")
.Bindings=(Name="Escape",Command="GBA_ShowMenu")
.Bindings=(Name="MouseScrollUp",Command="GBA_PrevWeapon | GBA_PrevItem")
.Bindings=(Name="MouseScrollDown",Command="GBA_NextWeapon | GBA_NextItem")
.Bindings=(Name="one",Command="GBA_SwitchWeapon1")
.Bindings=(Name="two",Command="GBA_SwitchWeapon2")
.Bindings=(Name="three",Command="GBA_SwitchWeapon3")
.Bindings=(Name="four",Command="GBA_CoopUpgrade1")
.Bindings=(Name="five",Command="GBA_CoopUpgrade2")
.Bindings=(Name="six",Command="GBA_CoopUpgrade3")
.Bindings=(Name="seven",Command="GBA_SwitchWeapon7")
.Bindings=(Name="eight",Command="GBA_SwitchWeapon8")
.Bindings=(Name="nine",Command="GBA_SwitchWeapon9")
.Bindings=(Name="zero",Command="GBA_SwitchWeapon10")
.Bindings=(Name="Y",Command="GBA_Talk")
.Bindings=(Name="Enter",Command="GBA_Talk")
.Bindings=(Name="T",Command="GBA_TeamTalk")
.Bindings=(Name="H",Command="GBA_HoloTaunt")
.Bindings=(Name="J",Command="GBA_AnimatedTaunt")
.Bindings=(Name="L",Command="GBA_Horn")
.Bindings=(Name="Equals",Command="GBA_GrowHud")
.Bindings=(Name="Minus",Command="GBA_ShrinkHud")
.Bindings=(Name="V",Command="GBA_ToggleMap")
.Bindings=(Name="B",Command="GBA_ToggleSpeaking")
.Bindings=(Name="Q",Command="GBA_EnemySpotted")
.Bindings=(Name="Z",Command="GBA_NeedAssistance")
.Bindings=(Name="LeftControl",Command="GBA_TogglePushToTalk")
.Bindings=(Name="LeftShift",Command="GBA_Boost")
.Bindings=(Name="Tab",Command="GBA_ShowScores")
.Bindings=(Name="F1",Command="GBA_TriggerConsumable1")
.Bindings=(Name="F2",Command="GBA_TriggerConsumable2")
.Bindings=(Name="F3",Command="GBA_TriggerConsumable3")
.Bindings=(Name="F4",Command="BugIt")
.Bindings=(Name="F5",Command="") ; Console
.Bindings=(Name="F6",Command="") ; Quick-Console
.Bindings=(Name="F7",Command="GBA_ResetRiftYaw");
; .Bindings=(Name="F7",Command="OCULUSDEV ON | HMDINFO SET HRES=1280 VRES=800 | OCULUSDEV OFF")
; .Bindings=(Name="F8",Command="OCULUSDEV ON | HMDINFO SET HRES=1920 VRES=1080 | OCULUSDEV OFF")
.Bindings=(Name="F8",Command="GBA_VolunteerAutoBalance")
.Bindings=(Name="F9",Command="SHOT")
.Bindings=(Name="F10",Command="TiledShot 3 256",Alt=True)
.Bindings=(Name="M",Command="BasePath 0 | GBA_ToggleMap")
.Bindings=(Name="N",Command="BasePath 1")
.Bindings=(Name="four",Command="PlayersOnly",Alt=True)
;.Bindings=(Name="Pause",Command="Pause")
;.Bindings=(Name="P",Command="ToggleDebugCamera")
.Bindings=(Name="X",Command="StartActorPicker | OnRelease StopActorPicker")
[Engine.UIDataStore_InputAlias]
; first entry clears out the elements inherited from the BaseInput.ini
!InputAliases=ClearArray
+InputAliases=(AliasName="Generic_A",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_A>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_A>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_X>"))
+InputAliases=(AliasName="Generic_B",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_B>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_B>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Circle>"))
+InputAliases=(AliasName="Generic_X",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_X>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_X>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Square>"))
+InputAliases=(AliasName="Generic_Y",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Y>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Y>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Triangle>"))
+InputAliases=(AliasName="Generic_LT",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_L2>"))
+InputAliases=(AliasName="Generic_RT",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_R2>"))
+InputAliases=(AliasName="Generic_LB",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftBumper>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftBumper>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_L1>"))
+InputAliases=(AliasName="Generic_RB",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightBumper>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightBumper>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_R1>"))
+InputAliases=(AliasName="Generic_Start",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Start>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Start>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Start>"))
+InputAliases=(AliasName="Generic_Back",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Back>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Back>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Select>"))
+InputAliases=(AliasName="Generic_DPad_Up",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadUp>"))
+InputAliases=(AliasName="Generic_DPad_Down",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadDown>"))
+InputAliases=(AliasName="Generic_DPad_Left",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadLeft>"))
+InputAliases=(AliasName="Generic_DPad_Right",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadRight>"))
+InputAliases=(AliasName="Gamepad_LeftStick_Up",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
+InputAliases=(AliasName="Gamepad_LeftStick_Down",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
+InputAliases=(AliasName="Gamepad_LeftStick_Left",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
+InputAliases=(AliasName="Gamepad_LeftStick_Right",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
+InputAliases=(AliasName="Gamepad_RightStick_Up",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
+InputAliases=(AliasName="Gamepad_RightStick_Down",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
+InputAliases=(AliasName="Gamepad_RightStick_Left",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
+InputAliases=(AliasName="Gamepad_RightStick_Right",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
+InputAliases=(AliasName="Generic_LeftStickButton",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftStickButton>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftStickButton>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStickButton>"))
+InputAliases=(AliasName="Generic_RightStickButton",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStickButton>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStickButton>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStickButton>"))
+InputAliases=(AliasName="CycleLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"))
+InputAliases=(AliasName="CycleRight",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"))
+InputAliases=(AliasName="AnyKey",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="*"),ButtonFontMarkupString="<Strings:UDKGameUI.Generic.Fire>"))
+InputAliases=(AliasName="Accept",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_A>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_X>"))
+InputAliases=(AliasName="Cancel",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_B>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Circle>"))
+InputAliases=(AliasName="SpecialLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_X>"))
+InputAliases=(AliasName="SpecialTop",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Color:R=1,G=1,B=1,A=1><Fonts:UI_Fonts.Fonts.UI_Fonts_Xbox18>Y<Fonts:/><Color:/>"))
+InputAliases=(AliasName="Start",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Start>"))
+InputAliases=(AliasName="Back",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Back>"))
+InputAliases=(AliasName="ShiftUp",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftBumper>"))
+InputAliases=(AliasName="ShiftDown",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightBumper>"))
+InputAliases=(AliasName="ShiftUpPage",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"))
+InputAliases=(AliasName="ShiftDownPage",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"))
+InputAliases=(AliasName="ShiftBoth",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger+XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger><Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"))
+InputAliases=(AliasName="Defaults",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"))
+InputAliases=(AliasName="MouseLeft",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="LeftMouseButton"),ButtonFontMarkupString="LEFT MOUSE"))
+InputAliases=(AliasName="MouseRight",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="RightMouseButton"),ButtonFontMarkupString="RIGHT MOUSE"))
+InputAliases=(AliasName="ClickLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftStickButton>"))
+InputAliases=(AliasName="ClickRight",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStickButton>"))
[HawkenGame.HawkenDebugAIInput]
.Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0")
.Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0")
.Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
.Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
.Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
.Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
.Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
.Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
.Bindings=(Name="Q",Command="MoveDown")
.Bindings=(Name="E",Command="MoveUp")
.Bindings=(Name="W",Command="MoveForward")
.Bindings=(Name="S",Command="MoveBackward")
.Bindings=(Name="A",Command="StrafeLeft")
.Bindings=(Name="D",Command="StrafeRight")
.Bindings=(Name="F",Command="FreezeRendering")
.Bindings=(Name="H",Command="FreezeStreaming")
.Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
.Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
.Bindings=(Name="Left",Command="TurnLeft")
.Bindings=(Name="Right",Command="TurnRight")
.Bindings=(Name="F1",Command="NE -1")
.Bindings=(Name="F1",Command="NE -10",Control=False,Shift=True,Alt=False)
.Bindings=(Name="F1",Command="NE -100",Control=True,Shift=False,Alt=False)
.Bindings=(Name="F2",Command="NE 1")
.Bindings=(Name="F2",Command="NE 10",Control=False,Shift=True,Alt=False)
.Bindings=(Name="F2",Command="NE 100",Control=True,Shift=False,Alt=False)
.Bindings=(Name="LeftMouseButton",Command="aiselect")
.Bindings=(Name="P",Command="PlayersOnly")
.Bindings=(Name="U",Command="debugai")
.Bindings=(Name="One",Command="ToggleDebugInfo AID_Generic")
.Bindings=(Name="Two",Command="ToggleDebugInfo AID_Combat")
.Bindings=(Name="Three",Command="ToggleDebugInfo AID_Firing")
.Bindings=(Name="Four",Command="ToggleDebugInfo AID_BlackBoard")
.Bindings=(Name="Five",Command="ToggleDebugInfo AID_Preconditions")
.Bindings=(Name="Six",Command="ToggleDebugInfo AID_LogSnap")
.Bindings=(Name="Seven",Command="ToggleDebugInfo AID_History")
.Bindings=(Name="Eight",Command="ToggleDebugInfo AID_ETQ")
.Bindings=(Name="Nine",Command="ToggleDebugInfo AID_MessageSystem")
.Bindings=(Name="Zero",Command="ToggleDebugInfo AID_Covers")
.Bindings=(Name="One",Command="ToggleDebugInfo AID_Animations",Shift=True)
; History's keys
.Bindings=(Name="One",Command="ToggleHistoryMode AIDH_DrawAll",Control=True,Shift=False,Alt=False)
.Bindings=(Name="Two",Command="ToggleHistoryMode AIDH_EntryDetails",Control=True,Shift=False,Alt=False)
.Bindings=(Name="Three",Command="ToggleHistoryMode AIDH_BlackBoard",Control=True,Shift=False,Alt=False)
.Bindings=(Name="Four",Command="ToggleHistoryMode AIDH_Preconditions",Control=True,Shift=False,Alt=False)
.Bindings=(Name="Five",Command="ToggleHistoryMode AIDH_SquadEnemy",Control=True,Shift=False,Alt=False)
.Bindings=(Name="Six",Command="ToggleHistoryMode AIDH_Animation",Control=True,Shift=False,Alt=False)
.Bindings=(Name="Seven",Command="ToggleHistoryMode AIDH_Covering",Control=True,Shift=False,Alt=False)
.Bindings=(Name="Eight",Command="ToggleHistoryMode AIDH_Weapon",Control=True,Shift=False,Alt=False)
;.Bindings=(Name="Nine",Command="ToggleHistoryMode AIDH_DrawAll",Control=True,Shift=False,Alt=False)
.Bindings=(Name="One",Command="ToggleHistoryFilter AIDLF_None",Control=False,Shift=False,Alt=True)
.Bindings=(Name="Two",Command="ToggleHistoryFilter AIDLF_BehaviorTree",Control=False,Shift=False,Alt=True)
.Bindings=(Name="Three",Command="ToggleHistoryFilter AIDLF_BlackBoard",Control=False,Shift=False,Alt=True)
.Bindings=(Name="Four",Command="ToggleHistoryFilter AIDLF_CallStack",Control=False,Shift=False,Alt=True)
.Bindings=(Name="Five",Command="ToggleHistoryFilter AIDLF_Enemy",Control=False,Shift=False,Alt=True)
.Bindings=(Name="Six",Command="ToggleHistoryFilter AIDLF_State",Control=False,Shift=False,Alt=True)
.Bindings=(Name="Seven",Command="ToggleHistoryFilter AIDLF_ETQ",Control=False,Shift=False,Alt=True)
.Bindings=(Name="Eight",Command="ToggleHistoryFilter AIDLF_Move",Control=False,Shift=False,Alt=True)
.Bindings=(Name="Nine",Command="ToggleHistoryFilter AIDLF_Kismet",Control=False,Shift=False,Alt=True)
.Bindings=(Name="One",Command="ToggleHistoryFilter AIDLF_Cover",Control=False,Shift=True,Alt=True)
.Bindings=(Name="Two",Command="ToggleHistoryFilter AIDLF_Animation",Control=False,Shift=True,Alt=True)
.Bindings=(Name="Three",Command="ToggleHistoryFilter AIDLF_Chatter",Control=False,Shift=True,Alt=True)
.Bindings=(Name="Zero",Command="ClearHistoryFilter",Control=False,Shift=False,Alt=True)
.Bindings=(Name="Zero",Command="FilterWholeHistory",Control=False,Shift=True,Alt=True)
.Bindings=(Name="One",Command="ColorHistory AIDLF_None",Control=True,Shift=False,Alt=True)
.Bindings=(Name="Two",Command="ColorHistory AIDLF_BehaviorTree",Control=True,Shift=False,Alt=True)
.Bindings=(Name="Three",Command="ColorHistory AIDLF_BlackBoard",Control=True,Shift=False,Alt=True)
.Bindings=(Name="Four",Command="ColorHistory AIDLF_CallStack",Control=True,Shift=False,Alt=True)
.Bindings=(Name="Five",Command="ColorHistory AIDLF_Enemy",Control=True,Shift=False,Alt=True)
.Bindings=(Name="Six",Command="ColorHistory AIDLF_State",Control=True,Shift=False,Alt=True)
.Bindings=(Name="Seven",Command="ColorHistory AIDLF_ETQ",Control=True,Shift=False,Alt=True)
.Bindings=(Name="Eight",Command="ColorHistory AIDLF_Move",Control=True,Shift=False,Alt=True)
.Bindings=(Name="Nine",Command="ColorHistory AIDLF_Kismet",Control=True,Shift=False,Alt=True)
.Bindings=(Name="One",Command="ColorHistory AIDLF_Cover",Control=True,Shift=True,Alt=True)
.Bindings=(Name="Two",Command="ColorHistory AIDLF_Animation",Control=True,Shift=True,Alt=True)
.Bindings=(Name="Three",Command="ColorHistory AIDLF_Chatter",Control=True,Shift=True,Alt=True)
.Bindings=(Name="Zero",Command="ClearHistoryColor",Control=True,Shift=False,Alt=True)
.Bindings=(Name="NumPadZero",Command="aispectator")