My idea for a new mech is a prosk low health medium with access to either shotguns or snipers with a high fuel, slow dodge, mediocre speed, fuel regeneration also mediocre, cool down fast with an ability, to feign its own death in order to give it a chance after the hostile mech has left to flank heavy mechs [note predators will be able to see mech when feigning death but radar will NOT] the ability shares the vytro infinite ability time until the player toggles it off [when in feign death you share the camera you use in repair with no minimap] its secondary could be similar to the helix repair torch without the healing option but it reduces enemy damage output and refire rate. I hope someone reads this and if my suggestion is used in game i would be greatly surprised but more thankful
New mech types
#1
Posted 08 December 2016 - 12:20 PM
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
#2
Posted 10 December 2016 - 05:50 AM
Edited by (PS4)frostdragon2013, 10 December 2016 - 05:56 AM.
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
#3
Posted 20 December 2016 - 01:30 PM
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
#4
Posted 21 December 2016 - 09:48 AM
An additional bit of madness a new light mech stats,hp 365,walk speed fast,boost speed v fast, dodge a sluggish 3sec, over heat 3.40sec | weaponry primary submachine gun secondary heat cannon
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
#5
Posted 21 December 2016 - 07:13 PM
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
#6
Posted 21 December 2016 - 09:40 PM
A mech thought up by a community member he calls it the boxer its a 450 hp medium primary "reflak" secondary " communicater" primary function melee secondary function the weapon becomes a forward facing shield reduce damage taken and decreaseing mobility the ability allows the mech to use its shield and melee in conjunction for a short period
Edited by (PS4)frostdragon2013, 21 December 2016 - 09:45 PM.
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
#7
Posted 21 December 2016 - 09:53 PM
6 a heavy|stats, 750hp, speed slow ,boost slow ,fuel regeneration fast , overheat 5 sec |weaponry only one gun with super high burst damage |ability cause nearby enemys to absorb heat from the gun(note this could work against you if you do it near an incinerator the lore for this mech could be its a mech scrounged together with spare parts looting fragged mechs by criminals that live on illal
Edited by (PS4)frostdragon2013, 21 December 2016 - 09:57 PM.
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
#8
Posted 21 December 2016 - 10:03 PM
A light mech |stats 360 hp, walk speed fast boost speed average,dodge average,overheat 3.2 sec | weaponry primary flak secondary corsair |ability silence foot falls
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
#9
Posted 22 December 2016 - 08:20 AM
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
#10
Posted 24 December 2016 - 05:59 PM
A light mech stats|hp 350,walk speed 22.5ms ,boost speed 31.4 ms,fuel regeneration 12ls capacity 115l ,overheat 4.5 sec|weaponry primary SARE launcher secondary SARE launcher|ability over clock your core increase movement and generate extreme heat (toggle able) (warning if you overheat you take 50 damage a second until toggled off)
Edited by (PS4)frostdragon2013, 16 February 2017 - 06:55 PM.
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
#11
Posted 27 December 2016 - 11:35 AM
Mech type quadreped |stats 500-680hp,walk speed fast,forward boost speed dreadful,boost elevation vfast,dodge 3-5 sec, overheat 2.5-5 sec|weaponry ,primary1???,Primary 2,???,Secondary ??? ||ability???
Edited by (PS4)frostdragon2013, 27 December 2016 - 11:36 AM.
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
#12
Posted 27 December 2016 - 11:43 AM
Quadreped test 1 stats|hp 600, forward boost speed dreadful, boost elevation vfast, dodge 5 sec ,overheat 3.25 sec |weaponry primary 1 assault rifle, primary 2 hawkins, RPR secondary rev gl |||abilitty give off a heal aura similar to the brawler in tank mode for 15 sec
Edited by (PS4)frostdragon2013, 27 December 2016 - 12:00 PM.
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
#13
Posted 27 December 2016 - 12:34 PM
Quadreped test 2 stats|hp 625 walk speed fast forward boost speed dreadful boost elevation vfast dodge 4.2 sec overheat 4.35 weaponry primary 1 submachinecannon primary 2 submachinecannon secondary tow rocket|||abilitty cooling systems
Edited by (PS4)frostdragon2013, 27 December 2016 - 06:21 PM.
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
#14
Posted 09 January 2017 - 05:31 PM
A class B stats 520 hp,walk speed 19MS,boost speed 30MS,dodge 1.65 sec,fuel regeneration 9.7LS, capacity 100L,overheat 3.7 sec
weaponry primary assault rifle,secondary eoc repeater
ability cause all enemy explosive ordinance in a 25m radius for 0.1 sec explode [warning the splash can still kill you and the tow rocket is airbursted]
Edited by (PS4)frostdragon2013, 16 February 2017 - 06:37 PM.
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
#15
Posted 10 February 2017 - 02:27 PM
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
#16
Posted 16 February 2017 - 04:57 PM
a class stats 360 hp walk speed fast boost speed slow for its class fuel capacity 100L fuel regeneration 12ls cool down 3.30 sec
weaponry primary breacher secondary hydra rocket pod fire 15 missiles with a spread damage 10 per rocket utility charge the pod so all the rockets are combined into 1 150 damage rocket
ability double tap repeats fire 0.25 after initial shot (for example the breacher fires a fully charge shot twice 1 after another)
ability duration 3 sec cool down 25 sec
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
#17
Posted 27 February 2017 - 12:21 PM
Edited by (PS4)frostdragon2013, 27 February 2017 - 02:21 PM.
Most posts i make are taken from members of a large hawken community called krimson's cutthroat commandos o7
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