Necro, on November 22 2012 - 12:32 PM, said:
Also there Pretty easy to shoot off if they are that detrimental, i don't often feel that effected by it but i can see where the idea is coming from.
Thygon, on November 22 2012 - 12:38 PM, said:
And it's quite easy to take those cannons out with your mech weaponry.
It's not like you can just look up, pop them and be on your way.
They take long enough to bring down (ex: A full Hellfire volley won't 1 shot them) that it takes a significant toll on your AA presence.
And a good team will pressure their opponents so that they can't spend time looking up at the sky.
marshalade, on November 22 2012 - 12:51 PM, said:
...Battleships have always had weapons. In CB2, the third battleship had missile turrets. THOSE were nasty.
I didn't like them then either, but they've really made them more of a problem now.
Quote
I understand these complaints, but this is a very minor annoyance. Turrets above you forces you to increase your spatial awareness, and increase your awareness of your armor level.
Yes, it's obnoxious. Do they need to be removed_ No, I don't see why.
They are an ACTIVE threat. This isn't like lava or an endless pit you have to try to avoid.
I would be okay with having PASSIVE environmental dangers, but the battleships ACTIVELY targets and damages players.
And again, why should the team that launched the battleship get an automatic advantage over the defenders_
Why shouldn't they fight for the AA on even terms_
Quote
AsianJoyKiller, on November 22 2012 - 12:27 PM, said:
Why should I escape from battle, only to be killed by a turret than I can't even avoid because the nearest roof is the AA platform where a huge battle is going on_
I think you're too focused on your k/d in an objective-based game.
I think you're making that up and have no real evidence to back it.
Strawman harder please.
Edited by AsianJoyKiller, November 22 2012 - 02:23 PM.