I figure having a main list of all the ideas and suggestions would be a nice reference, and also make it easier to see what discussions are going on and such. Below is a categorized list of the suggestions, ideas, and requests that have been made.
Last Updated: 04/15/2012 13:54 CST (UTC-6)
News and Updates
Legend:
Topics that are starred * are an important topic for the category.
Topics with a [p] mark have a poll.
Topics with a {I} mark things that are currently in the game/have been added.
Topics are ordered by importance in their category
**Important topics**
These are a list of very important topics that should be checked out.
- [*:zxvd2q9z] FAQ - Please Read Before Posting! - A short FAQ on Hawken.
[*:zxvd2q9z] Special Equipment Suggestions Compendium - Detailed listing of special abilities for mechs to have. Excludes primary weapons.
[*:zxvd2q9z] The Weapon Suggestion Thread! - Listing of proposed primary weapons.
[*:zxvd2q9z] "List of Options and Features I'd like to see in Hawken" - Another listing of requested features for the game.
Gameplay mechanics and things relating to game balance. If it has to do with gameplay, and it didn't fit elsewhere, this is where it goes.
- [*:zxvd2q9z] Being outside of the mech as Human * [p]
[*:zxvd2q9z] Temporary Invisability *
[*:zxvd2q9z] On visual cues for mech stats
[*:zxvd2q9z] Potential idea for respawn system - Ejector seat! - Quicker respawn if you eject
[*:zxvd2q9z] Shields_ - Metal Plate Shields
[*:zxvd2q9z] On Cooldowns.
[*:zxvd2q9z] On Tactical Radar Pings [p] - Radar ping to signal teammates
[*:zxvd2q9z] On Taunts [p]
[*:zxvd2q9z] On observers (Spectators): The good and the bad.
[*:zxvd2q9z] On Rear-view mirrors [p]
[*:zxvd2q9z] Customizable Battleships / Battleships General - What to do while dumping resources
[*:zxvd2q9z] Heavy Class Mechs (Daishi) - Heavy quadrupedal (four-legged) mech
Whether it be how fast you can move, the operation of targeting, or special moves that can be used, Discussion of such nature are placed here.
- [*:zxvd2q9z] "Suggested extra features" - Discussion of special movements (dash, shutdown)
[*:zxvd2q9z] On crazy new moves =) - Assortment of special moves
[*:zxvd2q9z] Suggestion: Airborne Thruster / Airbreak
[*:zxvd2q9z] Transformable Mech
[*:zxvd2q9z] On Mech movement and aim - Class-based moving accuracy differences
Ideas and suggestions for/about weapons not listed in the weapon suggestion thread.
For non-primary weapons (abilities, etc), see the Special Equipment Suggestions Compendium.
- [*:zxvd2q9z] Melee Weapon = awesome sauce. * - Melee with weapon (sword, saw, etc)
[*:zxvd2q9z] The weapons don't have the same charm of the other design - Discussion on how the guns are not/could be 'signature' weapons (ones that are memorable).
[*:zxvd2q9z] Plasma/Energy Weapons
How damage is dealt, how it is applied, and how to recover from it.
- [*:zxvd2q9z] Limb damage_ * [p]
[*:zxvd2q9z] No OneHit please *
[*:zxvd2q9z] Collision Damage * - Melee via collision, death from above, etc.
[*:zxvd2q9z] Mech Repair/Recovery System, how should it work_ *
[*:zxvd2q9z] Some ideas on damage - Ideas on how to handle damage
[*:zxvd2q9z] Separate Pilot Health from Mech Health
Colors and patterns, weapon configuration, armor... If it's related to customization, it goes here.
- [*:zxvd2q9z] customization *
[*:zxvd2q9z] Paint Job - Customization. *
[*:zxvd2q9z] Cockpit customizing_ *
[*:zxvd2q9z] Customizable balancing of armor/health - Balance armor and mobility, distribute between legs and chassis.
Topics covering different game modes
- [*:zxvd2q9z] Off-Line Training Mode {I}
[*:zxvd2q9z] Co-op Survival_
Discussion and ideas relating to a Single Player/Campaign mode
- [*:zxvd2q9z] Blown away, but this cant be MP only.. Single player a MUST
[*:zxvd2q9z] How a campaign/singleplayer could be achieved - Discussion on the possible ways of implementing a single player mode
Features in the game strictly relating to multiplayer (how it operates, multiplayer game modes)
- [*:zxvd2q9z] Multiplayer: Crossing the console voids - Cross-platform Multiplayer Support
Map design and location, things happening in the environment, interaction with the map, etc.
- [*:zxvd2q9z] Night combat_ * [p]
[*:zxvd2q9z] Natural Terrain_ [p]
[*:zxvd2q9z] Destructible Environments
[*:zxvd2q9z] Moving Cars/Vehicles on maps_ [p] {I} - Inclusion of actively moving cars and vehicles in the maps during gameplay
[*:zxvd2q9z] Scripted Dynamic Geometry for MP and SP maps - Movable parts of the map (eg bridges, doors, sliding walls).
[*:zxvd2q9z] On maps: ( Part I ) - Map with meteors falling, more day and night discussion
[*:zxvd2q9z] Map Suggestion: UNSS Unity (Name pending)
[*:zxvd2q9z] Story - Suggested backstory for the game
Anything having to do with the type of video and audio output resides here.
- [*:zxvd2q9z] Multi-Screen Support_
[*:zxvd2q9z] Dual Monitor Support - Old multiple screens topic
[*:zxvd2q9z] Eyefinity/nvidia surround support
How stuff is drawn in the game, the UI/HUD for the game (including sound effects for the HUD)
- [*:zxvd2q9z] On Death Animations
[*:zxvd2q9z] about the kill message
[*:zxvd2q9z] Every true mech game must have this - Computerized announcer voice (eg mech status updates, events happening in the match)
[*:zxvd2q9z] My view on views - Various proposed ideas abd thoughts relating to views (cockpit, UI, etc)
Things relating to the interface between the player and the platform (input devices, interfaces, communication).
- [*:zxvd2q9z] In game Communications
[*:zxvd2q9z] MUTE!!!!!!!
[*:zxvd2q9z] PC - Joystick_
[*:zxvd2q9z] Simplified controls
[*:zxvd2q9z] Kinect Support Mmmmmmm_!_!
[*:zxvd2q9z] Request: Colorblind Options
Anything having to do with clans goes here.
- [*:zxvd2q9z] Clans
[*:zxvd2q9z] clans (Oldest topic evar!)
Stuff that doesn't fit in any of the other categories
- [*:zxvd2q9z] Collectors Edition
These are the topics where people listed like 5 different things at once, going through their "everything I'd like in the game" list.
- [*:zxvd2q9z] summary of important things [I] want for the game - OP: Cross-platform gameplay, destructible terrain, customization, flying.
[*:zxvd2q9z] Suggestions, things you want to see and ideas for Hawken - OP: Bots, perks, flying, map variety, environmental hazards. Others include: In-depth customization, clans.
[*:zxvd2q9z] Some thoughts and suggestion after watching the e3 demo vid - OP: Ideas regarding the Battleship, Diminished regen ability over time, Map editor/mission designer, Misc other things
Edited by Ashfire908, October 28 2012 - 02:15 AM.