Edited by Skylead, December 03 2012 - 12:35 PM.
Should repair mode be accessible at full health_
#21
Posted December 03 2012 - 12:34 PM
#22
Posted December 03 2012 - 12:57 PM
.
"The difference between theory and practice is smaller in theory than it is in practice"
#23
Posted December 04 2012 - 08:16 AM
To pronounce my name correctly, just pretend the 't' isn't there. You can also think of it as "Freno - [sodacan opening sound]"
#24
Posted December 05 2012 - 01:40 PM
http://www.twitch.tv/budekai
also be sure to tune into The COCKPIT Hawken show! ---> http://community.pla...astshow-121212/
#25
Posted December 06 2012 - 09:42 PM
Granted you can damage yourself currently so you would then be able to repair at a time of your choosing but it also gives away your position if it was attempted during combat to gain the upper hand and you have to go out of your way to exploit it which I doubt most players would stoop to that exploiting level, unless you give it to them, making it "ok" through the majority using it to combat the minority gaining the advantage (this is the case in DayZ, I would rather play in 1st person but to level the playing field I have to play in 3rd person as everyone else does so they can look around corners, over walls, etc. while remaining hidden).
Cheers,
Gagzila
#26
Posted December 07 2012 - 05:45 AM
#27
Posted December 07 2012 - 07:29 AM
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."
#28
Posted December 07 2012 - 10:44 AM
#29
Posted December 07 2012 - 03:52 PM
http://youtu.be/yg2u_De8j5o
Edited by Decoy101x, December 07 2012 - 03:58 PM.
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