#1
Posted December 21 2012 - 12:57 AM
Can we have some small things to kill...in mech commander they had those pain in the..tiny soldiers .and they gave you a real feeling of being huge,say if one team holds a part of the map for too long and is winning....the little fellas come and help...or if you shoot too many of the buldings the tiny people rebel and fight you, this would also be agood idea if your waiting for more players to join...shoot some buildings and have a fight,tiny tanks appear etc..
#2
Posted December 21 2012 - 01:36 AM
Mechs aren't really that big, they're maybe 3-4 floors high
Edited by ArnieF4440, December 21 2012 - 01:37 AM.
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#3
Posted December 21 2012 - 06:09 PM
Edited by Samiam, December 22 2012 - 07:19 AM.
#4
Posted December 21 2012 - 10:58 PM
#5
Posted December 21 2012 - 11:29 PM
#6
Posted December 22 2012 - 07:52 AM
Deu, on December 21 2012 - 11:29 PM, said:
D: They must be using children! The scumbags!
(The size does seem a little off. I'll agree that a sense of scale is a bit hard to feel in a match. I don't focus on it though, I'm usually distracted by things killing me. Softly. With their love... )
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#7
Posted December 22 2012 - 08:50 AM
Edited by shiz, December 22 2012 - 08:51 AM.
#8
Posted January 28 2013 - 12:28 AM
#9
Posted January 29 2013 - 04:13 AM
#10
Posted January 29 2013 - 08:37 PM
#11
Posted January 30 2013 - 11:17 AM
#12
Posted February 26 2013 - 01:53 AM
Deu, on December 21 2012 - 11:29 PM, said:
It's because of the angle you usually view them from. Because the person is closer it makes them look bigger. A fully grown man would be able to fit in the same way a fighter pilot in a jet would. Though it should be noted that fighter pilots are often short because the cockpits are designed to be a smaller size due to the fact that smaller is harder to hit and if you increased the size you'd probably have to increase everything proportionally to keep it stable. A tall person might feel uncomfortable or maybe not fit in an A class mech, they also may not be allowed to pilot that kind of Mech due to his/her dimensions much like there is if you wanted to pilot an f-22.
Edited by DoctorSprocket, February 26 2013 - 01:57 AM.
#13
Posted February 26 2013 - 11:38 AM
#14
Posted February 26 2013 - 01:58 PM
Deu, on December 21 2012 - 11:29 PM, said:
If you want a better feel for the size of the mechs try redoing the training mission. At the very beginning of the mission, before you even exit the garage, there is a guy sitting on top of a mech. (an unreleased mech at that, one of the coolest designs imho)
It's on the right hand side, just before you exit the garage.
#15
Posted February 27 2013 - 06:15 PM
Edited by NBShoot_me, February 27 2013 - 06:17 PM.
#16
Posted March 03 2013 - 03:36 PM
#17
Posted March 04 2013 - 08:53 PM
in Blacklight:Retribution (Free Online FPS), but having some little people run around in a
dystopian landscape would make the censors frown...
well here's to hoping...
also wondered if having the tractor-trailers and other vehicles in the game actually
jackknife and their wheels jiggle, to lend to the effect of size,
and not just appear to be solid statue like objects...
(OMGOSH THERE'S SPELL CHECK NOW THANK YOU HAWKEN....!!!!!)
#18
Posted March 05 2013 - 04:58 PM
[HWK]TJ, on March 03 2013 - 03:36 PM, said:
Hmm.. it's not like you could splatter them all over the environment like in Carmageddon.. could you_
#19
Posted March 06 2013 - 12:19 AM
[HWK]TJ, on March 03 2013 - 03:36 PM, said:
Edited by SutibanTanuke, March 06 2013 - 12:19 AM.
#20
Posted March 09 2013 - 03:44 PM
[HWK]TJ, on March 03 2013 - 03:36 PM, said:
Waah I really hope you guys will find a way to put them back in the game ! That would be more than awesome !
Some allies/troops like in the training mission and garage inside start bases (MA / Siege),
id' love to see a guy on the base entrance waving some torchs like on carrier / airfield, sayin "go go go pilots" when you spawn.
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