Elix, on January 19 2013 - 04:47 AM, said:
If you're in a team gamemode and you're alone and get jumped in CQC, you should probably be concentrating on escaping and finding another vantage point, or have teammate cover. I've been playing since Alpha. Sharpshooter is inferior in close quarters, and that is a deliberate design decision. You're welcome to ask for better help in CQC, but I think you're going to be advised to pilot a different mech if you can't handle Sharpshooter. It is not an easy or straightforward class to play, unlike Assault or Berserker (or Scout or Brawler). I'm not claiming to be some Sabot god on the top of the leaderboards whenever I bring my SS onto the field, I'd like to point out, but you're probably going to hear this from others who are.
The fact that you've been playing since alpha does not dictate that you know to a T the capabilities of every mech. The ability of a properly optimized SS to burst an A class to half health is incredibly useful,
especially in CQC. In the average pub, a proficient SS should escape a 1v1 CQB with 100-150 HP left. Smart use of cover and the ability to quickscope really benefits the SS player, giving the mech itself a lot more playability and potential.
Elix, on January 19 2013 - 04:47 AM, said:
Edit: Looking back over the thread, I should clarify my original statement. If you're in CQC voluntarily in a SS, you deserve the flaming wreckage you're about to leave behind, because you should be running either for help from teammates, or running and trying to lead the guy coming after you (you kept an eye on your radar in between Sabot scope-ins, didn't you_) into hostiles (in FFA DM) that'll hopefully pick on him first. Complaining about the fact that the Sabot is difficult to use in CQC indicates to me that you're not running away and instead choosing to stand your ground and engage a close-range mech with your long-range sniper mech.
You're correct in saying this.
What I don't like about your statements in this thread however, is you seem to lean toward and encourage the stationary, long-range sniper type of play style for the SS. "Stationary" is, of course, the defining characteristic I'm referring to. The only play style more annoying is the reckless, EMP and REV-GL carrying Grenadier user.
P4THF1ND3R, on January 19 2013 - 05:59 AM, said:
Having another zoom will not make the ss or reaper any more powerful. Its giving you the chance to adjust your zoom to your comfort zone. And to your style of playing. Yes i am looking forward to the reaper.
You're entirely mistaken about this, it would give a huge advantage to both mechs. The fact that their weapons are
more accurate when scoped aside, Elix is right. You should not be rewarded in allowing yourself to get caught up in CQC. You do not deserve a crutch in that situation. Of all the mechs, Sharpshooter relies most on intelligent positioning to stay alive. Why should you be given an option to circumvent that fact_