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Change abilities between Reaper and Sharpshooter.


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#1 KaszaWspraju

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Posted January 26 2013 - 06:58 AM

Change abilities between Reaper and Sharpshooter.
Reaper Powershoot - but lower percentage multiplier.
Sharpshooter  Precision Overdrive - this give CQ abilities.

Problem solved.

Edited by KaszaWspraju, January 26 2013 - 06:59 AM.

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#2 Fantus_Longhorn

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Posted January 26 2013 - 07:01 AM

Er... you may want to ask a mod to change the thread title :huh:

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#3 Gookywun

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Posted January 26 2013 - 07:06 AM

This is not needed IMO.
Sharpshooters do not need a Precision Overdrive ability since thier weapons are already pretty damn precise... Having it on Reaper tho balances out the Mech itself seeing as the weapons lose precision once fired abit.
Powershot on a Reaper would just make it OP, atleast on Sharpshooter you have to use it carefully.

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#4 Brave_Sir_Robin

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Posted January 26 2013 - 07:07 AM

View PostFantus_Longhorn, on January 26 2013 - 07:01 AM, said:

Er... you may want to ask a mod to change the thread title :huh:

Aren't they technically the same thing_

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#5 TwiceDead

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Posted January 26 2013 - 07:09 AM

What__

No!

Why_

Slug and Sabot is perfectly Accurate! That's why! All you need to do is scope every five seconds and you've got pinpoint accuracy!
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#6 The_Silencer

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Posted January 26 2013 - 07:09 AM

View PostBrave_Sir_Robin, on January 26 2013 - 07:07 AM, said:

View PostFantus_Longhorn, on January 26 2013 - 07:01 AM, said:

Er... you may want to ask a mod to change the thread title :huh:

Aren't they technically the same thing_


Lol :lol:

Edited by The_Silencer, January 26 2013 - 07:10 AM.

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#7 Fantus_Longhorn

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Posted January 26 2013 - 07:11 AM

Personally, I think swapping the abilities like this would blur the difference between the mechs a bit too much. The Reaper isn't meant to be as effective as the SS at range and vice versa. Yes, the SS can be ridiculous at CQC in the hands of a talented player but that's true of almost any mech.

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#8 KaszaWspraju

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Posted January 26 2013 - 07:17 AM

View PostTwiceDead, on January 26 2013 - 07:09 AM, said:

What__

No!

Why_

Slug and Sabot is perfectly Accurate! That's why! All you need to do is scope every five seconds and you've got pinpoint accuracy!

I'm talking about the opportunities no scope, and you're talking about scope. Zoom IN/ OUT takes some time. With my proposed changes to gain a little time, and that's all that matters in situations cq.  Duration "Sharpshooter  Precision Overdrive" requires some changes.

Reaper Powershoot - but lower percentage multiplier becouse of Hawkins-RPR.

This is just my suggestion on the situation after patch.

Edited by KaszaWspraju, January 26 2013 - 07:18 AM.

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#9 TwiceDead

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Posted January 26 2013 - 07:19 AM

It doesn't slow down your firerate if that's what you're saying. Keep clicking the right button, scope in before the cooldown on sabot finishes, cooldown finishes, click left, scope out, done.

It would be useless on an SS, as their weapons are already fuzzy bunny damn precise.
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#10 Keiichi81

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Posted January 26 2013 - 07:28 AM

About that title...

http://I.imgur.com/auH5k93.jpg

#11 Juodvarnis

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Posted January 26 2013 - 07:29 AM

Is the title's Raper as in Rapper (musician) or a Rapist_
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*sigh*

#12 Brave_Sir_Robin

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Posted January 26 2013 - 07:33 AM

View PostJuodvarnis, on January 26 2013 - 07:29 AM, said:

Is the title's Raper as in Rapper (musician) or a Rapist_

Why not both_

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#13 FenixStryk

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Posted January 26 2013 - 07:48 AM

This doesn't make sense from a design standpoint.

The Reaper is a mid-range sustained damage sniper that needs more accuracy on its K.E and SAR when fighting enemies up close. He benefits greatly from the accuracy perk if caught in CQC. Meanwhile, the SS is a long-range burst damage sniper that wants to blow up enemies from afar; the Slug and true Sabot benefit far more from Power Shot, and they don't have any accuracy issues when scoped.

It's completely fine to have these two classes play differently and have different weaknesses. If we swap abilities, why would the Reaper even want Power Shot_ They'd get more damage out of Ballistic Barrage. As for the SS, it only really benefits from Precision Overdrive if it wants to shoot its Sabot unscoped, which it has no reason to.

Leave it as it is. If there is an imbalance, switching abilities isn't the way to fix it.

It was fun while it lasted.


#14 h0B0

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Posted January 26 2013 - 08:26 AM

no.

Click me! I dare you.

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.





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