Jintonic, on April 04 2013 - 03:29 PM, said:
this thing is making detonator, and AA glitchy and backgrounds stick out more so its harder to notice ppl in some areas. And i`m not sure how much frames it gives(if gives at all)
better to turn off CompositeDynamicLight, SHSecondaryLighting and DynamicLights if you need frames
The other goal outside of pure frames is to improve visibility. Things like the fog, explosions, smoke and dust clouds can really obscure visibility. That and turning off all lighting makes it very hard to distinguish things from each other. Hence I tried to leave a lot of lighting intact but turned off things that might not give framerate inprovements but instead remove clutter.
And hey, you can consider the giant purple detonator a small, community implemented nerf by knowing when to dodge.






















