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Wandering Gun (Free Agents)


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#61 QuanZen

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Posted October 02 2012 - 05:43 AM

10th Wandering Gun sounds so monumental...I just may have a new call sign :lol:
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#62 ForteEB0

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Posted October 02 2012 - 09:22 AM

haha how did you come up with your callsign anyway_
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#63 QuanZen

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Posted October 02 2012 - 10:50 AM

View PostForteEB0, on October 02 2012 - 09:22 AM, said:

haha how did you come up with your callsign anyway_
I've used that name/gamertag for every MMO, or game I've ever played. Quan is actually my real name, and the Zen is a state of mind that I wish I had :lol:

Edited by QuanZen, October 02 2012 - 10:50 AM.

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#64 ForteEB0

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Posted October 02 2012 - 12:29 PM

Oh deep deep :D I always wanted to simplify my callsign but I use it for everything now. It's not the smoothest story of why it is ForteEB0 either..
Fav anime is FLCL and a bass guitar in it is a Gibson EB-0. I also play bass guitar. Then I also like the megaman character Bass who is called Forte in Japan.
So ForteEB0 really could be BassEB0. Lol told you it's not the smoothest story but I like it.
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#65 QuanZen

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Posted October 02 2012 - 01:30 PM

The complicated reasons to why something "is" always has the best meanings behind them ;)
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#66 Fubris

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Posted October 02 2012 - 05:44 PM

I'm definitely in.
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#67 ForteEB0

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Posted October 02 2012 - 08:25 PM

Well I'll say recently Wandering Guns numbers have grown very fast.
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#68 ForteEB0

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Posted October 04 2012 - 01:07 AM

so the creator of the sig says this is just the prototype and would like ideas on how to improve it. Any ideas_
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#69 QuanZen

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Posted October 04 2012 - 04:38 AM

I think it's a good sig. Just doesn't fit me personally. Best way to go would probably be to make 3-4 different ones for people to choose from.
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#70 Shogunokc

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Posted October 04 2012 - 12:19 PM

View PostForteEB0, on October 04 2012 - 01:07 AM, said:

so the creator of the sig says this is just the prototype and would like ideas on how to improve it. Any ideas_

Well i know this is a mech game so he included a mech in the sig but me personally i like the guy in it. Maybe go with guys from WW2 and have that dirt and grit coloring the sig and have a guy just walking to no where in particular.
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#71 T3chnicality

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Posted October 04 2012 - 12:26 PM

View PostShogunokc, on October 04 2012 - 12:19 PM, said:

View PostForteEB0, on October 04 2012 - 01:07 AM, said:

so the creator of the sig says this is just the prototype and would like ideas on how to improve it. Any ideas_

Well i know this is a mech game so he included a mech in the sig but me personally i like the guy in it. Maybe go with guys from WW2 and have that dirt and grit coloring the sig and have a guy just walking to no where in particular.

I dig that the whole dirty and battle scarred/ just got out of a fight idea. Something like Posted Image.
That said the prototype is pretty good already.
Also another idea could be the complete opposite of the rugged idea. Something along the lines of Hitman or Golgo 13
You can assume what kind of person I am...but you'd be wrong

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#72 Shogunokc

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Posted October 04 2012 - 12:47 PM

really...goku LMAO! sig could say we're over 9000!
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#73 Conquistador

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Posted October 04 2012 - 02:32 PM

I'm fairly open to whatever suggestions you folks have for the signature.

That being said, I would advise you to consider generic themes related to gritty warfare and/or dystopic futurism. (Hence why I chose imagery from World War Robot, and if you're not an Ashley wood fan, you really should be)

While I am an anime fan myself, I would personally advise against using anime related images in a genericised un-clan such as this, because anime imagery may, in some respects, drive members away.

This is, after all, not an anime-themed clan or group. Just my two cents.

Forte has recommended I try designing a signature based around a smoking gun. That's the current piece I'm working on right now, haha.

Edited by Conquistador, October 04 2012 - 02:35 PM.

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#74 T3chnicality

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Posted October 04 2012 - 02:44 PM

i didn't mean use Goku, or Agent 47, or Golgo 13, i meant the way they look. Goku's clothes are torn and disarrayed but he still looks ready for more. I was agreeing with the previous premise of the soldier with tattered clothing.

Also when i mentioned Agent 47 and Golgo 13 i was saying that they represent the type of mercenary who is extremely precise (the suits).
Yes it's dystopian but that doesn't mean you wouldn't run into a merc with a fashion sense based in wearing nice clothing, (with a designer lock box for his favourite rifle) Sort of like that mercenary who lives in the higher class area.

I brought up those two archetypes because of was was previously said about the posibility of multiple sig pics to choose from for diff personalities.
You can assume what kind of person I am...but you'd be wrong

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#75 Conquistador

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Posted October 04 2012 - 02:56 PM

I will see what I can do. There's no shortage of lone wanderer image available these days. It's really as simple as finding a suitable image, cropping it, and throwing on some text, so feel free to design your own or message me pictures you think would make good signatures. I am extremely open to suggested images, and they make my life easier too.

Also, Forte, you may want to add me as the unlucky number 13. I might as well join your little band of samurai, haha, especially since I'm already supporting you logistically.
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#76 QuanZen

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Posted October 04 2012 - 02:57 PM

Sorry had to edit that for NDA reasons. Anyway for those who are in Alpha, and want to play together tomorrow just post in here. We will figure out what chat TS, Skype, Vent ect. we will be using. But for NDA purposes we don't need to put chat info in here because I'm sure that would also break NDA people hearing us play, and are not in Alpha as well. So once we see who will be on we can just message the info :D

Edited by QuanZen, October 04 2012 - 03:21 PM.

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#77 Conquistador

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Posted October 04 2012 - 03:15 PM

I'll be home around eight PST at latest. If you folks are cool with that, I'll join your merry band of dev hunters around that time. That being said, someone may want to message me the vent server you'll be using.

Edited by Conquistador, October 04 2012 - 03:17 PM.

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#78 QuanZen

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Posted October 04 2012 - 03:26 PM

View PostConquistador, on October 04 2012 - 03:15 PM, said:

I'll be home around eight PST at latest. If you folks are cool with that, I'll join your merry band of dev hunters around that time. That being said, someone may want to message me the vent server you'll be using.
Will do. Sometimes us Wandering Guns have to ban together to get the job done. Good to see you willing to walk the lonely path ;)
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#79 Die_Sandman

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Posted October 04 2012 - 03:32 PM

Man, I'll be missing this just barely. I have to work from 7-11 tomorrow so I won't be able to join until later that night. Sucks....>=(

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"When men find they must inevitably perish, they willingly resolve to die
with their comrades and with their arms in their hands"

-Flavius Vegetius Renatus

Wandering Gun #9


#80 Conquistador

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Posted October 04 2012 - 03:38 PM

View PostDie_Sandman, on October 04 2012 - 03:32 PM, said:

Man, I'll be missing this just barely. I have to work from 7-11 tomorrow so I won't be able to join until later that night. Sucks....>=(
you do realise you can play with them from noon to seven, yes_

Edited by Conquistador, October 04 2012 - 03:44 PM.

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