Mech advancement woes
#1
Posted November 03 2013 - 11:41 PM
If you have seen me play ( I know, sometimes it's good... for a laugh ), let me know what I can do to improve my playing style_
crash and burn!
"Sometimes, You just gotta die... just to get your items back." - Mogote
#2
Posted November 03 2013 - 11:56 PM
Reaper is a second line mech. You don't take part in the frontline assault you flank or hang behind the main pack hitting every enemy that sticks his head out for anything. You pick off retreating mechs and harass those already fighting. You don't 1v1 you make sure every fight you are in range of becomes a 2v1 with you tipping the scales in your team's favour simply because all you need is line of sight to contribute.
And watch for flanking scouts and infiltrators.
Wolfyftw videos: http://www.youtube.com/user/wolfyFTW (click on the 'Mindgamer' episodes)
Promo Codes (free money): https://community.pl...90-promo-codes/
Stats (all credit to AsianJoyKiller and the other contributors): https://docs.google....lrQjM5Tmc#gid=0 (don't forget to scroll right)
#3
Posted November 04 2013 - 12:03 AM
Keep your distance as much as possible. The Reaper is all about Mid-range. Do as much damage as you can to as many mechs as you can see, as every little bit of damage helps in team fights.
#4
Posted November 04 2013 - 12:07 AM
I think I've played a match with you, RespawningJesus. If you can remember my efforts, would you have any critiques_
"Sometimes, You just gotta die... just to get your items back." - Mogote
#5
Posted November 04 2013 - 12:10 AM
It will double your XP for 3 days time, use it on a weekend as you only get it once and you probably want to get some good use out of it. I'm level 23 and only just did it today :S Helped me get my predator though
[HWK]ZamboniChaos, on December 10 2013 - 05:29 PM, said:
BlackSteelBrotherhood
I figured out how to enable friendly fire; get some friends, join a DM, pick team captains, and enjoy :)
#6
Posted November 04 2013 - 12:15 AM
"Sometimes, You just gotta die... just to get your items back." - Mogote
#7
Posted November 04 2013 - 12:24 AM
coldform, on November 04 2013 - 12:15 AM, said:
lol then I just feel silly now ><
(I didn't know about the invasion one either...)
[HWK]ZamboniChaos, on December 10 2013 - 05:29 PM, said:
BlackSteelBrotherhood
I figured out how to enable friendly fire; get some friends, join a DM, pick team captains, and enjoy :)
#8
Posted November 04 2013 - 01:48 AM
coldform, on November 04 2013 - 12:07 AM, said:
I think I've played a match with you, RespawningJesus. If you can remember my efforts, would you have any critiques_
Sadly, I don't remember you. I tend to focus on myself more so that I can improve upon my skills. But I will try to keep my eye out for you, however, I will make no promises.
#9
Posted November 04 2013 - 05:09 AM
Lots of us could also benefit from hearing analysis of gameplay_
Reaper is tougher to get used to these days. Are you using slug rifle_ The "best" style seems to be moving in and out of cover to quickly snipe people. It's a lot different than the point and hold style of play most beginning CRTs/Bruisers use.
One other thingto consider is that your pilot level may be such now that you're playing against more experienced players.
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#10
Posted November 04 2013 - 06:41 AM
I am living proof that pilot level != player skill.
"Sometimes, You just gotta die... just to get your items back." - Mogote
#11
Posted November 04 2013 - 06:47 AM
[font=play, helvetica, arial, sans-serif]We are always looking to recruit new members. If you are interested in joining a great team and experiencing tactical play at its very best, fill out the [/font]application[font=play, helvetica, arial, sans-serif] on our website now. One of our dedicated staff will be in touch very soon after your application is received but if you have any questions please feel free to drop me a PM. We use Teamspeak3 to communicate on our own secure and professionally maintained servers. [/font]
#12
Posted November 04 2013 - 09:50 AM
"Sometimes, You just gotta die... just to get your items back." - Mogote
#13
Posted November 04 2013 - 10:19 AM
The success of your Reaper depends heavily on how good your team is. If your team can hold a front line, then a Reaper will be able to pick out targets, but if your front line keeps collapsing, you die in seconds, even if you hit all of your shots. Reapers don't have dps. Even when you hit all of your shots, the sum total is disappointing. What they do have is consistent alpha. That's slightly different than either pure alpha or dps.
I like to use the Slug Reaper. The strategy for that is peekaboo. keep your distance (mid-long) and always have a spot of cover ready. Shoot at everything that you can hit. Don't take a shot unless you can hit it.
It's also pretty good for countersniping, as the Reaper's A-frame makes it fast enough to throw off the aim of most Sharpshooters. The Reaper's ability can be useful in close quarters, but it's useful for peekaboo/countersnipe tactics too. If you have to dodge a lot, a steady aim is critical.
You won't get many points playing this way, but you will suppress the enemy/potentially get a lot of kills (Example, I have a 1.6 KDR on mine, but only 139 points per minute, and that is mostly pre-Ascension stats).
One thing the Reaper isn't: it is NOT a mini Sharpshooter, even if they share the same weapons. It can't deal out a lot of alpha damage like the Sharpshooter can. A Reaper's strength is in its pilot's ability to hit things consistently. It is a marksman, not a sniper. It's meant to tag along behind the pack and, I can't stress this enough, HIT EVERYTHING.
#14
Posted November 04 2013 - 02:43 PM
Seige was interesting - the enemy is fixated on a single location, so zipping around the periphery and taking potshots seemed to be the order of the day. I was effective at giving my team an edge on damage, but the feeling of helping my team take and hold the AA just wasn't there. I also seemed to get cornered a lot. It seems I was at the wrong side a lot of ragekill action.
zoomed in and suppressing forward motion helped me understand that one hellfire and a sabot round was enough to send me back to the launchpad.
as for TDM - I have only three words:
single digit scores.
my reaper - when being driven by me - gets killed alot. this is going to be one long uphill battle trying to get it right. I am either too close and become an easy target, or to far for my team to truly be effective.
oof.
"Sometimes, You just gotta die... just to get your items back." - Mogote
#15
Posted November 04 2013 - 03:40 PM
#16
Posted November 04 2013 - 06:24 PM
[font=play, helvetica, arial, sans-serif]We are always looking to recruit new members. If you are interested in joining a great team and experiencing tactical play at its very best, fill out the [/font]application[font=play, helvetica, arial, sans-serif] on our website now. One of our dedicated staff will be in touch very soon after your application is received but if you have any questions please feel free to drop me a PM. We use Teamspeak3 to communicate on our own secure and professionally maintained servers. [/font]
#17
Posted November 04 2013 - 11:49 PM
The Reaper is lacking the one SS weapon that would fit well with it's ability, the hawkins.
Though I suppose a Vulcan would also work.
Great video, certainly, but there is skill involved.
If an enemy fires on me, intent to take my life, I can fight back, or I can turn and flee.
But if a "friendly" tech comes by, intent to take my dignity, I can do nothing.
#18
Posted November 05 2013 - 04:51 AM
However I do agree that SS is probably better for most pilots. The extra health is a boon and the heavier burst damage helps.
Reaper used to feel a lot more nimble than SS, now the difference doesn't seem enough to offset the burst damage/health benefits.
[font=play, helvetica, arial, sans-serif]We are always looking to recruit new members. If you are interested in joining a great team and experiencing tactical play at its very best, fill out the [/font]application[font=play, helvetica, arial, sans-serif] on our website now. One of our dedicated staff will be in touch very soon after your application is received but if you have any questions please feel free to drop me a PM. We use Teamspeak3 to communicate on our own secure and professionally maintained servers. [/font]
#19
Posted November 05 2013 - 04:12 PM
UnDeaD_CyBorG, on November 04 2013 - 11:49 PM, said:
The Reaper is lacking the one SS weapon that would fit well with it's ability, the hawkins.
Though I suppose a Vulcan would also work.
Great video, certainly, but there is skill involved.
Omg Vulcans xD
[HWK]ZamboniChaos, on December 10 2013 - 05:29 PM, said:
BlackSteelBrotherhood
I figured out how to enable friendly fire; get some friends, join a DM, pick team captains, and enjoy :)
#20
Posted November 05 2013 - 04:25 PM
However, I've been using my Reaper again in Co-Op Bot Destruction to take out bots very quickly. At the beginning of the match, I find an active release pod (or whatever those things that bots come out of are called), find a position that gives me LOS but a little cover, scope in, and pick off as many as possible. Also to make up for the light armor I keep hitting 5 to upgrade armor whenever I can.
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