Hellfire OP_
#1
Posted November 21 2013 - 02:42 PM
In Linus Torvalds, we trust.
#2
Posted November 22 2013 - 09:27 AM
"If at first you do not succeed... reload"
#3
Posted November 22 2013 - 10:18 AM
"Its not infiltrator, its backstabbertraitor!"
I make beats! https://soundcloud.com/seasonzbeats
#4
Posted November 22 2013 - 01:41 PM
Hellfire feel like the AWP in cs1.5(im 29 yo),its technically not OP but agaisnt a team with 4 AWP users,CS became annoying really fast and most severs lock that weapon to a maximum of 2 for each team,i think Hellfire should have that same treatement on public match.
To be honest,Hawken is a hard game to master and alot of players go the easy way and thats Hellfire for you! the weapon is fine but the players base over using it make it annoying and feel a bit OP.
PS:grammar fuzzy bunny
In Linus Torvalds, we trust.
#6
Posted November 22 2013 - 04:54 PM
{
System.out.println( "My reaction to your reaction: " );
}
The most decent way of spam I know^^
Edited by SeasonzTZK, November 22 2013 - 04:55 PM.
"Its not infiltrator, its backstabbertraitor!"
I make beats! https://soundcloud.com/seasonzbeats
#7
Posted November 22 2013 - 05:20 PM
Great kids community so far
Edited by r4phstryker, November 22 2013 - 05:23 PM.
In Linus Torvalds, we trust.
#8
Posted November 22 2013 - 09:46 PM
SeasonzTZK, on November 22 2013 - 04:54 PM, said:
{
System.out.println( "My reaction to your reaction: " );
}
The most decent way of spam I know^^
"If at first you do not succeed... reload"
#9
Posted November 23 2013 - 05:19 AM
The best way I can give you an example is if we look at the predator.
It is a high skill, high reward mech. Thus in good hands it can do a lot, but it requires that level of skill to do.
Mech's with hellfires on the other hand
Low skill, med-high reward. And the skill ceiling on the weapon is not near as high. So the difference between a good player and a great player is very low. The weapon does a lot of the work for you.
#10
Posted November 23 2013 - 06:26 AM
*m.= Mostly equals.
.
"The difference between theory and practice is smaller in theory than it is in practice"
#11
Posted November 23 2013 - 08:44 AM
Akrium, on November 23 2013 - 05:19 AM, said:
The best way I can give you an example is if we look at the predator.
It is a high skill, high reward mech. Thus in good hands it can do a lot, but it requires that level of skill to do.
Mech's with hellfires on the other hand
Low skill, med-high reward. And the skill ceiling on the weapon is not near as high. So the difference between a good player and a great player is very low. The weapon does a lot of the work for you.
Totally agreed but we have a problem because those game happend alot since last patch
In Linus Torvalds, we trust.
#12
Posted November 23 2013 - 06:15 PM
#13
Posted November 23 2013 - 06:27 PM
Dinre, on November 23 2013 - 06:15 PM, said:
That's a bug that IMO should be hot fixed as soon as possible haha.
Personally, I think there should be more options in the poll as I myself didn't vote OP but I don't think they are OK. I think the majority of people do not enjoy the input -> reward requirement that hellfires have in comparison to other secondaries. Indirectly maybe you could consider it OP, since the input normally reserved for the secondary (in focus, apm, aiming etc) can instead be allocated to other areas of influence while piloting your mech, but that may in itself be a stretch and require cat-scans (and the majority of mechs suffer from this in one form or another).
[HWK]ZamboniChaos, on December 10 2013 - 05:29 PM, said:
BlackSteelBrotherhood
I figured out how to enable friendly fire; get some friends, join a DM, pick team captains, and enjoy :)
#14
Posted November 23 2013 - 08:40 PM
Scootin' and Shootin | Ballin' and Brawlin' | Ragin' and Raidin'
I am Omega Null. The abyss is my home and your last frontier. Welcome to my lair and become my Prey. As I track your scent through this nether,
my mouth begins to water. Your Demise will be quick and wretched.
Enjoy your Pain and Suffering as I tear Limb from Limb. Prepare to meet your Final End.
Member of Violent Resolution
#15
Posted January 08 2014 - 09:03 AM
#16
Posted January 22 2014 - 06:17 PM
#17
Posted January 23 2014 - 01:22 PM
Hopefully not anymore soon
.
"The difference between theory and practice is smaller in theory than it is in practice"
#18
Posted January 23 2014 - 01:31 PM
#19
Posted February 15 2014 - 01:19 PM
"HA! A lone scout about 500M away." Hits middle mouse button and locks on. "Take this!" Fires HF. "Hmmm... He dodged them. No matter I shall do it again. HA! One of them hit! He sees me! What am I going to do! He is 250M away. Spam fire Vulcan! He is getting close but taking some damage. He hit me with a Flak and TOW. ARG! He is right around the corner! What am I going to do_ I know!" Hits F; ability engaged. "Now I got this!" Comes around corner spamming HF and Vulcan. "HA! The coward scout it running around the corner! I am so pro. I only started last week but I can beat a level 30 easily! NEXT!!!"
I am getting tired of those Bruisers and Assaults.
#20
Posted February 15 2014 - 01:47 PM
Edited by StephenHawkins, February 15 2014 - 01:49 PM.
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