brawler
#1
Posted December 13 2013 - 07:01 AM
because bow ties are cool
#2
Posted December 13 2013 - 07:08 AM
#3
Posted December 13 2013 - 11:03 AM
OdinTheWise, on December 13 2013 - 07:01 AM, said:
I think it feels about right. It's the second fastest heavy right now in terms of both run speed and boost speed. The grenadier runs only slightly faster and the vanguard's boost speed is just silly.
It would be nice though if they took 5 points off armor and put them in suspensions. I think the dodge cooldown being so long is a significant problem.
eth0, on December 13 2013 - 07:08 AM, said:
Brawler is now slightly faster than rocketeer when boosting and much faster when walking.
For comparison (max speeds of heavies):
Brawler: 10 boost, 10 hydraulics
Grenadier: 8 boost, 12 hydraulics
Rocketeer: 9 boost, 7 hydraulics
Vanguard: 15 boost(I think), 9 hydraulics
Edited by PhysicsCrime, December 13 2013 - 11:13 AM.
#4
Posted December 13 2013 - 11:41 AM
With a Fuel Tank as large as the Brawler's, there is no good reason for this Mech to have anything less than Best-in-Class Boost Thrusters (and perhaps sub-par Hydraulics+Generator to compensate). The Flak synergizes fantastically with high Boost Mechs since it is a non-charge burst weapon, but the Brawler simply cannot output the speeds necessary for it to perform. Truly, the Brawler is Ascension's greatest shame.
I want to see the Brawler back on its feet before the next C Class is added to the game. There is no excuse for one of Hawken's flagship Mechs to be in tatters.
It was fun while it lasted.
#5
Posted December 13 2013 - 11:59 AM
I switched from full heatsinks to full cooling units, since 4.5 second overheat is pretty good and gives you 3 more tuning points. Still debating putting my remaining points into weapons loader or suspensions, since both provide good benefit.
The problem with suspensions on Brawler is that the base cooldown is still too high imo, and even putting 7 points into it doesn't provide a reasonably low dodge cooldown. Really, this is the only thing I think still needs to be changed on Brawler. I wouldn't even mind the horribly slow walk and boost speed as long as it could dodge every second.
Edited by ThirdEyE, December 13 2013 - 07:30 PM.
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#6
Posted December 13 2013 - 12:28 PM
Third confirmed for wrecking face in brawler. He beasted it up in DM with first place finishes on multiple maps against good players. Mech might just be ok.
#7
Posted December 13 2013 - 12:50 PM
HighCaliber, on December 13 2013 - 12:28 PM, said:
Third confirmed for wrecking face in brawler. He beasted it up in DM with first place finishes on multiple maps against good players. Mech might just be ok.
Edited by Super_Pickle, December 13 2013 - 12:51 PM.
#8
Posted December 13 2013 - 03:53 PM
#9
Posted December 13 2013 - 03:54 PM
IareDave, on December 13 2013 - 03:53 PM, said:
I think 5 points of armor to 5 points of suspension would be an acceptable change and would not make it OP.
#10
Posted December 13 2013 - 06:38 PM
because bow ties are cool
#11
Posted December 13 2013 - 07:03 PM
PhysicsCrime, on December 13 2013 - 11:03 AM, said:
OdinTheWise, on December 13 2013 - 07:01 AM, said:
I think it feels about right. It's the second fastest heavy right now in terms of both run speed and boost speed. The grenadier runs only slightly faster and the vanguard's boost speed is just silly.
It would be nice though if they took 5 points off armor and put them in suspensions. I think the dodge cooldown being so long is a significant problem.
eth0, on December 13 2013 - 07:08 AM, said:
Brawler is now slightly faster than rocketeer when boosting and much faster when walking.
For comparison (max speeds of heavies):
Brawler: 10 boost, 10 hydraulics
Grenadier: 8 boost, 12 hydraulics
Rocketeer: 9 boost, 7 hydraulics
Vanguard: 15 boost(I think), 9 hydraulics
I remembered incorrectly. Thanks for the new stats!
#12
Posted December 13 2013 - 10:03 PM
PhysicsCrime, on December 13 2013 - 11:03 AM, said:
Brawler: 10 boost, 10 hydraulics
Grenadier: 8 boost, 12 hydraulics
Rocketeer: 9 boost, 7 hydraulics
Vanguard: 15 boost(I think), 9 hydraulics
How about comparing the base stats in meters_
Brawler: 11.5 m/s walk, 20.16 m/s boost.
Grenadier: 12.5 m/s walk, 23.76 m/s boost.
Vanguard: 14.5 m/s walk, 25.92 m/s boost, AD applicable.
Rocketeer: 13.5 m/s walk, 24.48 m/s boost, AD applicable.
With 7 points invested:
Boost Vanguard: 14.5 m/s walk, 30.96 m/s boost.
Boost Brawler: 11.5 m/s walk, 25.2 m/s boost.
Hydra Brawler: 15 m/s walk, 20.16 m/s boost.
Hydra Grenadier: 16 m/s walk, 23.76 m/s boost.
What's this_ The Boost Brawler is only 1.5 m/s faster than the Gren with gas, but becomes a slow pile of junk when it runs dry; even worse, a Hydra Brawler is slower than the Grenadier in both categories despite the investment.
In short, the Brawler is the slowest Mech in the game barring an exorbitant investment to compensate, at which point it is barely equal to alternatives. Suffice to say, this Mech is a slow piece of fuzzy bunny -- and while the buff was surely helpful, it is not a complete solution. Further adjustment is necessary.
It was fun while it lasted.
#13
Posted December 13 2013 - 11:18 PM
FenixStryk, on December 13 2013 - 10:03 PM, said:
Was talking with some clanmates about this earlier, and we kind of reached the same conclusion: it's slow as hell and needs something to compensate for it.
The solution isn't to just make it walk and/or boost even faster, otherwise it will simply take the place of the Vanguard as the dominant CQC C-class. If you give it more armor, it may become nigh unkillable for a single person, which isn't all too fun to play against.
Brawler needs something, and I personally think significantly better base Suspensions would give it the slight edge it needs. I'd even be willing to sacrifice some Weapons Loader and Armor for it.
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#14
Posted December 13 2013 - 11:41 PM
Edited by FuryMonster, December 13 2013 - 11:44 PM.
#15
Posted December 13 2013 - 11:48 PM
Need help picking out your next mech or weapons_ Check out Saturnine's Guide to the Classes.
#16
Posted December 13 2013 - 11:50 PM
Honestly, the only thing it needs now is a better ability. Other than that I think its good now.
Edited by MexichanMan, December 14 2013 - 04:51 AM.
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#18
Posted December 14 2013 - 07:25 AM
#19
Posted December 14 2013 - 11:26 AM
IareDave, on December 14 2013 - 07:25 AM, said:
good GOD man, are you high off the fumes from a broken Generator_ Turret mode in general ius horrible, and since it the Brawler got hit with a nerf bat due to the Devs apparently playing a completely different game, its turret mode, allready the worst in the game, has become even weaker! only 10% damage reduction, takes double damage form explosive weapons regardless of hit location ( im looking at you EOC), and the Health regen that was supposed to compensate for the poor defense bonus is now laughable, unless some BIG changes were made in the last hotfix
#20
Posted December 14 2013 - 11:27 AM
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