Damage items
#1
Posted February 06 2014 - 12:13 AM
What I don't like is the Detonator/HE Charge. HE less so, but it's still worth noting. The Detonator has always been incredibly reliable. It's like a slow-firing TOW with a massive radius. Slightly less damage, but still enough to cause for concern.
The problem with damage items in Hawken is that they're too reliable. They offer too much of a benefit with no drawback.
In Battlefield, grenades have to be swapped to and thrown. Doing so disables the use of weapons while the grenade is being prepped/thrown. In Hawken, Detonators can be fired in conjunction with the user's weapons. With TTK being this low, damage items may need to go (for balance sake). Insta-gibbs are too easy, and the detonator is partly to blame.
Thoughts_
Exeon is fuzzy bunny bad.
Currently inactive. Estimated return: TPG 2
#2
Posted February 06 2014 - 12:15 AM
*equips det on all mechs*
- lok'tar ogar -
#4
Posted February 06 2014 - 01:12 AM
[font=times new roman', times, serif]O Lord, bless this Thy holy grenade that with it Thou mayest blow Thine enemies to tiny bits, in Thy mercy.[/font]
[font=times new roman', times, serif] Grenadiers do it around the corner...^^ [/font][font=comic sans ms', cursive]W[/font][font=comic sans ms', cursive]andering guns #103: [font=verdana, geneva, sans-serif]Ysenberg[/font][/font]
#5
Posted February 06 2014 - 01:53 AM
Edit: typos
Edited by LarryLaffer, February 06 2014 - 01:55 AM.
Throw away Air Compressor! Be a man!.
#6
Posted February 06 2014 - 05:41 AM
I was okay with direct damage projectile items when HE was the only option, it was (and still is) a rather tricky lump of metal to land after all; however, as predicted, the Detonator turned out to be too easy, too effective, and contributed in no small way to the dreaded insta-kill alpha-strike. In this new patch the much lower health pools have dredged the muddy spectre of insta-kill alpha-strikes back to the surface, commensurate with questions about the appropriateness of the Detonator design.
Suggestion: I would prefer that the HE returns to being the only direct damage projectile item in the game. The Detonator should lose its direct damage projectile status in favour of something utilitarian, such as some sort of remotely detonated rocket-propelled limpet mine.
EDIT: De-spackification.
Edited by defekt, February 06 2014 - 05:43 AM.
#7
Posted February 07 2014 - 07:40 AM
Edited by shosca, February 07 2014 - 07:44 AM.
#8
Posted February 11 2014 - 07:21 AM
It would actually go a significant way in alleviating TTK problems.
Or...
I think I've mentioned this before, but just turn the Det into what most shooters advertise as C4, a sticky, remote detonated explosive.
[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:
The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'
#9
Posted February 11 2014 - 11:04 AM
.
"The difference between theory and practice is smaller in theory than it is in practice"
#10
Posted February 11 2014 - 11:20 AM
#11
Posted February 12 2014 - 05:57 AM
"To the untrained eye this chart may indeed appear to demonstrate a steep and sustained downward trend; however, what you're actually seeing is the line being dragged down because of the strengthening gravitational pull of a player base that is actually increasing in density. Rest assured, this is all going completely according to plan."
#12
Posted February 15 2014 - 04:56 PM
I would rather have the Detonator be a no damage knockback. And the Repair Charge... I have no idea.
Edited by HugeGuts, February 15 2014 - 04:58 PM.
#13
Posted February 15 2014 - 05:33 PM
#14
Posted February 16 2014 - 03:59 PM
about drawbacks...
you know by default keybinds you need to get your hand from "wasd" buttons and push that "1" button in order to launch and press it second time in order to detonate prematurely - and that means you can't make a dodge same time.... and It need some pracice to not use it like me "launch it freeze with all mech for a while it will coame to the best place and detonate it"
haven't actually used HE charge so....
"cause I am the VANGUARD"[pic W.I.P here]
#15
Posted February 16 2014 - 08:14 PM
#16
Posted February 18 2014 - 08:20 AM
RipperT, on February 16 2014 - 08:14 PM, said:
thats why I mentioned default binding
yeah wanted to do the same just I'm too lazy for that
anyway You need to use it smarter than freezing in place and looking when it will reach best place to detonate
"cause I am the VANGUARD"[pic W.I.P here]
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