Full automatic guns to strong
#1
Posted February 23 2014 - 08:08 AM
#2
Posted February 23 2014 - 08:21 AM
#3
Posted February 23 2014 - 08:30 AM
"Things change ... thank god, otherwise we would still hunt animals to survive and forge weapons of stone."
- FakeName
#4
Posted February 23 2014 - 09:13 AM
FakeName, on February 23 2014 - 08:30 AM, said:
The biggest thing is CRT and Assault both have coolant abilities, extending the amount of time they can keep the dakka flowing.
Heat is always an issue in the Zerker since it has no coolant, and only auto weaponry.
Someone elses data of Hawken gear/mechs | and another one
#5
Posted February 23 2014 - 09:54 AM
SMC
DPS: 95.217 Time to overheat: 17.164 Spread: 0.035
Assault Rifle (Laser)
DPS: 90 Time to overheat: 14.286 Spread: 0.025
Reflak
DPS: 98.182 Time to overheat: 11.579 Spread: 0.108
https://docs.google....drive_web#gid=7
Edited by Zanozus, February 23 2014 - 09:54 AM.
#6
Posted February 23 2014 - 10:57 AM
Zanozus, on February 23 2014 - 09:54 AM, said:
SMC
DPS: 95.217 Time to overheat: 17.164 Spread: 0.035
Assault Rifle (Laser)
DPS: 90 Time to overheat: 14.286 Spread: 0.025
Reflak
DPS: 98.182 Time to overheat: 11.579 Spread: 0.108
https://docs.google....drive_web#gid=7
Damage drops off at long range though.
I don't think the SMC and AR should have such ludicrous accuracy though.
Nudging the spread up by 0.005-0.010 could work.
Edited by Stingz, February 23 2014 - 11:04 AM.
Someone elses data of Hawken gear/mechs | and another one
#7
Posted February 23 2014 - 11:15 AM
Timeraider, on February 23 2014 - 08:08 AM, said:
#8
Posted February 24 2014 - 01:28 AM
Zanozus, on February 23 2014 - 09:54 AM, said:
SMC
DPS: 95.217 Time to overheat: 17.164 Spread: 0.035
Assault Rifle (Laser)
DPS: 90 Time to overheat: 14.286 Spread: 0.025
Reflak
DPS: 98.182 Time to overheat: 11.579 Spread: 0.108
https://docs.google....drive_web#gid=7
These numbers have been changed, check the feb 21st tab on that spreadsheet
Dew, on April 04 2014 - 01:15 PM, said:
#9
Posted February 24 2014 - 05:20 AM
Exeon, on February 24 2014 - 01:28 AM, said:
Zanozus, on February 23 2014 - 09:54 AM, said:
SMC
DPS: 95.217 Time to overheat: 17.164 Spread: 0.035
Assault Rifle (Laser)
DPS: 90 Time to overheat: 14.286 Spread: 0.025
Reflak
DPS: 98.182 Time to overheat: 11.579 Spread: 0.108
https://docs.google....drive_web#gid=7
These numbers have been changed, check the feb 21st tab on that spreadsheet
Current figures:
SMC
DPS: 108.261 Time to overheat: 17.164 Spread: 0.035
Assault Rifle (Laser)
DPS: 99.000 Time to overheat: 14.286 Spread: 0.025
#10
Posted February 24 2014 - 05:27 AM
#11
Posted July 16 2014 - 08:58 AM
What it boils down to for me is: sure burst weapons are deadly but you have to work for that kill. Why work so hard when you can just spam the SMG and basically beat the opponent to the kill punch.
Lately I've been treating them like this: Burst is for show boating and playing around. Sustained (SMG) is for when you get serious and are trying for a match win.
Edited by BurnsHot, July 16 2014 - 09:01 AM.
#12
Posted July 16 2014 - 09:16 AM
Just to fire a point-D_
Edited by Z3roCool007, July 16 2014 - 09:16 AM.
Now I know we can never be friends
-EliteShooter
#13
Posted July 16 2014 - 09:21 AM
Z3roCool007, on July 16 2014 - 09:16 AM, said:
Just to fire a point-D_
HUH _ what does that have to do with how strong Sustained weapons are_
We are talking damage balance. What are you talking about_
Realistically you are never going to make everyone happy so the Squeaky wheel gets the Grease!
Edited by BurnsHot, July 16 2014 - 09:23 AM.
#14
Posted July 16 2014 - 09:50 AM
Hear me out.
Using the SMC (too much) is a gauranteed method of gaining weight.
Because all one has to do is depress mouse1, which frees up the other hand to eat high calorie, sugar and fat rich foods.
You aren't dashing back to cover or taking great effort to center your crosshairs on slow moving enemies when you main an SMC exclusively.
You are in fact, lazily losing small quantities of high brain function and reaction time, and increasing the risks associated with hypertension.
Listen, I used an SMC on a vangaurd for 3 days and gained 20 lbs.
My physician warned me that another 2 weeks of maining an SMC, and I would shave 20 years off my life span, end up with diabetes, and require a CPAP machine to combat the sleep apnea that always comes with excessive SMC related fitness issues.
On my doctor's stern behest, I was able to recognize the danger and get into a hawkins-reaper, cut carbs, and develop a weight training regimen before it got too bad.
That man saved my life, and I owe him a debt of gratitude.
My family and I thank him for opening our eyes to the serious nature of "SMC Convalescence".
I just want to warn others of the pitfalls of getting easy deeps and regressing into a lazy pilot with clogged arteries and bad strats.
It's a crutch few understand as they sink into the SMC habit. Some may never recover.
Eat right, exercise regularly, and don't get stuck in the bottomless rut that is Type1 SubMachineCannon Syndrome.
Change to other weapons/mechs and have healthy Hawken sessions, high in fiber and low in fats/sugars.
Be well.
Edited by craftydus, July 16 2014 - 09:50 AM.
http://www.tpgleague.org/hwk/ http://steamcommunit...m/id/craftydus/ http://www.twitch.tv/craftydus https://www.facebook.com/tpgleague
#15
Posted July 17 2014 - 04:27 PM
BurnsHot, on July 16 2014 - 08:58 AM, said:
What it boils down to for me is: sure burst weapons are deadly but you have to work for that kill. Why work so hard when you can just spam the SMG and basically beat the opponent to the kill punch.
Lately I've been treating them like this: Burst is for show boating and playing around. Sustained (SMG) is for when you get serious and are trying for a match win.
#16
Posted July 17 2014 - 11:59 PM
If I see an enemy coming in my unmodified noob CR-T, line up and open fire as soon as he's in the open, and they pop out of cover, hit me with Flak, then duck back into cover immediately, my "higher" DPS is actually lower because the time they spend NOT firing is also spent not being a target. If you're stupid enough to go head-on against someone with DPS weaponry when you don't have the same, that's your fault.
#17
Posted July 18 2014 - 11:03 AM
obliviondoll, on July 17 2014 - 11:59 PM, said:
If I see an enemy coming in my unmodified noob CR-T, line up and open fire as soon as he's in the open, and they pop out of cover, hit me with Flak, then duck back into cover immediately, my "higher" DPS is actually lower because the time they spend NOT firing is also spent not being a target. If you're stupid enough to go head-on against someone with DPS weaponry when you don't have the same, that's your fault.
I wouldn't call anyone stupid if you go head to head against a DPS with Burst. Did you forget that some encounters you cannot control_ If you are caught out in the open, you have to stand and fight. Running means you are going to get shot the back.
#18
Posted July 18 2014 - 09:23 PM
BurnsHot, on July 18 2014 - 11:03 AM, said:
obliviondoll, on July 17 2014 - 11:59 PM, said:
If I see an enemy coming in my unmodified noob CR-T, line up and open fire as soon as he's in the open, and they pop out of cover, hit me with Flak, then duck back into cover immediately, my "higher" DPS is actually lower because the time they spend NOT firing is also spent not being a target. If you're stupid enough to go head-on against someone with DPS weaponry when you don't have the same, that's your fault.
I wouldn't call anyone stupid if you go head to head against a DPS with Burst. Did you forget that some encounters you cannot control_ If you are caught out in the open, you have to stand and fight. Running means you are going to get shot the back.
Standing and fighting when it's the only option is one thing.
Coming to the forums to complain that DPS weapons have higher DPS than Burst weapons is quite another.
Also, if you're trying to damage-race a DPS weapon with a Burst weapon, you should EITHER expect to die, or to have reinforcements show up and help.
And this is before factoring in the ability to dodge towards cover if you know the map well enough. An experienced player (say, for example, not me) should be able to take a fight from out in the open (where you rarely want to be with a burst weapon in the first place) to a more suitable environment.
Edited by obliviondoll, July 18 2014 - 09:26 PM.
#19
Posted July 19 2014 - 03:08 AM
BurnsHot, on July 16 2014 - 09:21 AM, said:
Z3roCool007, on July 16 2014 - 09:16 AM, said:
Just to fire a point-D_
HUH _ what does that have to do with how strong Sustained weapons are_
We are talking damage balance. What are you talking about_
Realistically you are never going to make everyone happy so the Squeaky wheel gets the Grease!
Oh, Damage_ Right. Forget everything I said!
Now I know we can never be friends
-EliteShooter
#20
Posted July 19 2014 - 04:29 AM
Z3roCool007, on July 16 2014 - 09:16 AM, said:
Just to fire a point-D_
yes
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